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* 1. If this fishIsSurroundedByRocks, DO NOTHING, and move on to the next fish. * (This fish will not turn.) *
* 2. If this fish''s direction is not equal to one of the codes UP, DOWN, LEFT, or * RIGHT, then throw an IllegalFishDirectionException, passing this fish''s * direction to the constructor. *
* 3. Check whether or not this fish is about to hit a rock if it moves in it''s * current direction. If it is about to hit a rock, call the fish''s * setRandomDirection method. Repeat this step until the fish is no longer * about to hit a rock. Do not make any EXTRA calls to setRandomDirection or * you will fail our tests! */ public void turnFish() {
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The == gives true, if the variable reference points to the similar types of object in memory. That is a " shallow comparison ". The equals () - gives the results of run
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