Program to define simulation method, C/C++ Programming

Assignment Help:

This problem familiarizes you with using random numbers in C++. The program is to compute a good approximation of π using a simulation method called "Monte Carlo". The following figure shows a circle of radius 1, centered at the origin and circumscribed by a square.

1937_Program to define simulation method2.png

Imagine that this is a dartboard and that you are tossing darts at it randomly. With enough darts, the ratio of darts in the circle (Nc) to total darts thrown (Nt) is approximately equal the ratio between the area of the circle (circle_area = π(1)2) and the area of the square (square_area = 4) i.e.

2360_Program to define simulation method.png

Therefore, 4Nc/Nt . We can simplify the math by only considering the first quadrant, calculating the ratio of the number of darts landed on the first quadrant over the number of darts landed on the top right square's area.

Study the following link to learn how to assign a random number to a variable. Define variables to store the x and y coordinates of a particular dart throw. In other words a random number between [0,1] gets assigned to the variables x and y, each (simulating one dart throw). Now, place your x and y declarations in a For-loop to simulate N dart throws. Note that all of these darts land on the top right square.

Use the Euclidean distance formula,2275_Program to define simulation method1.png to check if a dart is landed inside the first quadrant. Maintain account of the number of darts that end up in the first quadrant of the unit circle.

Now use your loop to build a π-calculating function. The function should take one argument specifying the number of dart throws to run. It should return the decimal value of π, using the technique outlined above. You should get pretty good results for around 5,000,000 dart throws! Isn't this neat?


Related Discussions:- Program to define simulation method

Explain constructors, Constructors By definition, a constructor functio...

Constructors By definition, a constructor function of some class is a member function that automatically gets implemented whenever an instance of the class to which the constru

When do employ "const" reference arguments in function?, A: 1.      By u...

A: 1.      By using const protects you against programming errors which inadvertently alter data. 2.      By using const allows function to procedure const and non-const actu

Hungarian notation, describe how identifiers of different data type are def...

describe how identifiers of different data type are defined using this notaion?

Should my constructors employ"assignment"or"initialization, Should my const...

Should my constructors employ "assignment" or "initialization lists"?

Program, Byteland county is very famous for luminous jewels. Luminous jewel...

Byteland county is very famous for luminous jewels. Luminous jewels are used in making beautiful necklaces. A necklace consists of various luminous jewels of particular colour. Nec

Function returning object, F u nction Returning Object: This program ...

F u nction Returning Object: This program is like to the previous program except the function returns object.  The main rule to be remembered is the function returning obj

Program that controls the lcd display, Objective:  Construct a C program...

Objective:  Construct a C program that controls the LCD display, and is capable of displaying strings.  Add functions to the C program that allows more control over the display.

Scope resolution operator, what are the significances of scope resolution o...

what are the significances of scope resolution operator? Illustrate with example

Should i employ null or 0?, A: In C++, the definition of NULL is 0, thus th...

A: In C++, the definition of NULL is 0, thus there is only an aesthetic difference. I prefer to ignore macros, so I employ 0. Another difficulty with NULL is that people sometimes

Program that will recursively prompt for input from the user, BACKGROUND: F...

BACKGROUND: FILE SYSTEMS  In a computer, a file system (sometimes written filesystem) is the way in which files are named and where they are placed logically for storage and ret

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd