Program to define simulation method, C/C++ Programming

Assignment Help:

This problem familiarizes you with using random numbers in C++. The program is to compute a good approximation of π using a simulation method called "Monte Carlo". The following figure shows a circle of radius 1, centered at the origin and circumscribed by a square.

1937_Program to define simulation method2.png

Imagine that this is a dartboard and that you are tossing darts at it randomly. With enough darts, the ratio of darts in the circle (Nc) to total darts thrown (Nt) is approximately equal the ratio between the area of the circle (circle_area = π(1)2) and the area of the square (square_area = 4) i.e.

2360_Program to define simulation method.png

Therefore, 4Nc/Nt . We can simplify the math by only considering the first quadrant, calculating the ratio of the number of darts landed on the first quadrant over the number of darts landed on the top right square's area.

Study the following link to learn how to assign a random number to a variable. Define variables to store the x and y coordinates of a particular dart throw. In other words a random number between [0,1] gets assigned to the variables x and y, each (simulating one dart throw). Now, place your x and y declarations in a For-loop to simulate N dart throws. Note that all of these darts land on the top right square.

Use the Euclidean distance formula,2275_Program to define simulation method1.png to check if a dart is landed inside the first quadrant. Maintain account of the number of darts that end up in the first quadrant of the unit circle.

Now use your loop to build a π-calculating function. The function should take one argument specifying the number of dart throws to run. It should return the decimal value of π, using the technique outlined above. You should get pretty good results for around 5,000,000 dart throws! Isn't this neat?


Related Discussions:- Program to define simulation method

3n+1, Consider the following algorithm to generate a sequence of numbers. S...

Consider the following algorithm to generate a sequence of numbers. Start with an integer n. If n is even, divide by 2. If n is odd, multiply by 3 and add 1. Repeat this process wi

Destructor, Destructor: The purpose of destructor is to free the memory...

Destructor: The purpose of destructor is to free the memory when the compiler memory is reduced or not enough to execute certain program. Sometimes there may several objects op

When does a name clash occur in c++, A name clash happens when a name is de...

A name clash happens when a name is described in more than one place. For example, two dissimilar class libraries could give two different classes the similar name. If you try to u

Optimized nic driver for windows compact 7, Optimized NIC Driver for Window...

Optimized NIC Driver for Windows Compact 7 for Hard Real Time Communication Project Description: I am seeking an optimized driver (miniport driver) that will be used for sele

Program, Define a class polynomial with three private data members a, b and...

Define a class polynomial with three private data members a, b and c of type double to represent the coefficient of two degree polynomial(ax^2+bx+c). Include a constructor in a pol

Charity Ball Organizer, Charity Ball Organizer Many charities support good...

Charity Ball Organizer Many charities support good causes, but one of the difficulties each of them has is organizing their fundraising events. After nearly a semester of C progra

M - algorithm corrections, Of course it is C[i] = A[i] + B[i].It was a typi...

Of course it is C[i] = A[i] + B[i].It was a typing mistake,never mind. You just understand the concept. 27-1 b. for grain-size=1 n=A.length grain-size=1 r=n for

C program, Just need the answers to the following 3 questions. "NO NEED to ...

Just need the answers to the following 3 questions. "NO NEED to write a program compile or run it, do not need it. Just need the answers for the following questions. Example quest

Minimum Shelf, At a shop of marbles, packs of marbles are prepared. Packets...

At a shop of marbles, packs of marbles are prepared. Packets are named A, B, C, D, E …….. All packets are kept in a VERTICAL SHELF in random order. Any numbers of packets with thes

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd