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We need an OpenGL - based visualisation of an OBJ-File that was created out of Maya3D. (important: we have to use OpenGL with Java - JOGL)
In other words: we have an OBJ-file (a format similar to a wireframe file), and a simple program that can read the OBJ-File and display it in a window as a wireframe model. Now, what needs to be done, is to display the OBJ-File in the window using OpenGL (not just as a wireframe).
Therefore, the data of the OBJ-File needs to be transferred to the OpenGL code in order to be displayed correctly. Ideally, the solution would be made as part of that program.The program that displays the OBJ-Object in a window is attached.
i would like to ask if you have someone able to do test plan & white box plan for the game 2048. Game already developed and tested (unit test only ). this task developed using the
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