Pop game application , Programming Languages

Assignment Help:

In this exercise you will develop a small 'Pop Game' in which the user will "pop" shapes that are drawn on the screen. The game will be time based, showing a shot clock at the top left of the screen. Figure 1 shows the final version of the program executing.

The screen shows four main elements:

1. Shapes that need to be "popped" (clicked) in the main area.

¦ Shapes randomly appear, with a random size, position, and color

¦ The shapes are either Circles, Rectangles, or Triangles

2. A shot clock showing the time (milliseconds) since the last shape was popped - top left

3. The score that shows the number of shapes popped so far - top right

This program will be implemented over a number of iterations. At the end of each iteration you should have a working program.

Iteration 1: Creating a shape

Perform the following steps to build the artefacts needed to be able to create and draw a single shape.

1. Create a new SwinGame project called PopGame in your Documents/Code/Lab6 directory.

2. Create a PopGame.pas in the src directory, code a basic program in this with an empty Main and uses of SwinGame and sgTypes. The program will include the following elements when this iteration is complete.

Program: Pop Game

uses: SwinGame, sgTypes

declare constant MIN_CIRCLE_WIDTH = 50

declare constant MAX_CIRCLE_WIDTH = 100

declare Shape record type

declare Place Shape procedure

declare Create Shape At function

declare Draw Shape procedure

declare Main procedure

Steps:

1: Call Main ( )

Listing 2: Structure of Pop Game in Iteration 1

3. Add the code to declare the two constants.

4. Implement the Shape record. Listing 3 contains a data dictionary that describes the fields of the Shape record/structure. Use the text to determine how these can be written, see the section titled "Pascal Record/Structure Declaration".

Record: Shape

Fields:

- clr (a Color) the color of the shape

- circleShape (a Circle) shape data (x, y, radius)

- visible (a Boolean) is the shape drawn?

Listing 3: The structure of the Shape record

5. Create functions and procedures for place shape, create shape at, and draw shape. See Figure 2 for the structure chart showing these functions and procedures.

6. Place Shape will set a Shape to a random size and place it on the screen at the indicated center point. The pseudocode follows in Listing 4.

1 To generate a random number between two value you can use MIN + (MAX - MIN) * Rnd(). The Rnd() function returns a random number between 0 and 1.

2 The CircleAt() function populates a Circle record, and returns the value.

7. Create Shape At create a new shape with a given color, and then place it at a point on the screen. The pseudocode for this is as follows:

8. Draw Shape draws a Shape to the screen. The shape is only drawn if its visible field is set to True. The pseudocode for this is as follows:

9. The last step for this iteration will be to create and draw one Shape in Main.

10. Compile the program, and correct any syntax errors.

11. Run the program and you should see something like:


Related Discussions:- Pop game application

Pascal, how do i make a bomber game using pascal on a software called lazur...

how do i make a bomber game using pascal on a software called lazuras

Develop a mobile phone application for games, You have been asked to set up...

You have been asked to set up a project plan for developing a mobile phone application for London Olympics. Major tasks include conducting some research into different mobile ph

Prolog predicate for list that contains duplicate elements, Write a Prolog ...

Write a Prolog predicate  has_duplicates(L)  that is true if list  L  contains duplicated elements (that is at least 2 copies of an element). For instance: ?- has_duplicates([a,

Redundant sequence identification, Redundant sequence identification: Given...

Redundant sequence identification: Given a set of k DNA sequences, S = { s 1, s 2, ... ,  s k } give an optimal algorithm to identify all sequences that are completely contained

3-Tier Architecture in asp.net, I am getting error at business layer object...

I am getting error at business layer object in code behind page.

Java multithreaded programming, Expertsmind brings you unique solution in ...

Expertsmind brings you unique solution in java assignments Multithreaded Programming Java provides built-in support for multithreaded selection. A multithreaded applicatio

Programme for create the class in the karel++ , Create the class Robot desc...

Create the class Robot described in the Karel++ book. Description: The Robot class described in the Karel++ text is a derived class of ur_Robot. Create class Robot as a d

Adding new features to a simple shell implementation, You will be working o...

You will be working on creating both a realistic project environment and on adding new features to a simple shell implementation provided in shell.tar.z. After you un-tar it, let's

Add external style sheet in html code, On a single XHTML page, include the ...

On a single XHTML page, include the following two div container elements in the body. Using an external stylesheet, add style to the div elements such that one div has some overlap

ARM LANGUAGE, I WANT TO MAKE PROJECT IN ARM LANGUAGE CAN YOU HELP ME

I WANT TO MAKE PROJECT IN ARM LANGUAGE CAN YOU HELP ME

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd