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Networks and operating systems have a lot of overlap. In this course, however,we are not going to discuss networking in detail, but rather focus on the networking abstractions provided by operating systems. These abstractions are necessary because in real-life networks we have to deal with a large variety of hardware and protocols. It would be almost impossible to implement practical networking solutions if we had to actually take all these factors into account when implementing, say, an instant messenger. When designing application-layer software, we we want to focus solely on the logic necessary to solve that particular problem; we don't want to deal with the details of routing, lostmessages, etc. Furthermore, since networks are slow,wewill need to use our previous work on threading and concurrency to hide latency and maximize parallelism.
What abstractions can the OS provide us so that we don't have to worry about all the nitty-gritty details of networking?
A- In a table format, compare between Programmed I/O, Interrupt -driven I/O, and Direct Memory Access (DMA) in terms of basic idea, Advantages, disadvantages, and the operating en
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Evicting the most-recently used (MRU) page does very well on LRU's worst case. In general, however, MRU is a bad idea, since many programs exhibit temporal locality in their memory
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OPERATING SYSTEM 1. Describe the term operating system. Write down the functions of operating system. 2. Explain Thread? Write down the advantages and disadvantages of threa
What are two differences among user-level threads and kernel-level threads? Under what circumstances is one type better than the other? (1) User-level threads are unknown by th
Question: (a) Write down short notes on the different versions of Windows server 2003 mentioned below: 1. Windows Server 2003, Web Edition 2. Windows Server 2003, Stand
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