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Networks and operating systems have a lot of overlap. In this course, however,we are not going to discuss networking in detail, but rather focus on the networking abstractions provided by operating systems. These abstractions are necessary because in real-life networks we have to deal with a large variety of hardware and protocols. It would be almost impossible to implement practical networking solutions if we had to actually take all these factors into account when implementing, say, an instant messenger. When designing application-layer software, we we want to focus solely on the logic necessary to solve that particular problem; we don't want to deal with the details of routing, lostmessages, etc. Furthermore, since networks are slow,wewill need to use our previous work on threading and concurrency to hide latency and maximize parallelism.
What abstractions can the OS provide us so that we don't have to worry about all the nitty-gritty details of networking?
Define race condition. When various process access and manipulate similar data concurrently, then the outcome of the execution depends on certain order in which the access take
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What is the different between basic synchronization and high level synchronization
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1. On every access, mark the page with a timestamp. Whenever we need to evict a page, we search through memory for the oldest page, the least-recently used page. But we need memory
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We are use to using variables within C without thinking about where they are stored. Most variables are dynamic i.e. can change, therefore they are stored in Ram, unlike a program
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