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List the principles of a software design.
i. The design process should not undergo from "tunnel vision".
ii. The design should be traceable to the analysis model.
iii. The design should exhibit uniformity and integration.
iv. Design is not coding.
v. The design should not reinvent the wheel.
Define cyclomatic complexity? Cyclomatic complexity defined as software metric which gives the quantitative measure of logical complexity of the program. The Cyclomatic comp
Define coupling. Coupling is the measure of the degree of interdependence among modules.
Q. Describe about Unit Testing? Unit Testing: The unit testing is completed to test the individual module of the software. Test cases are designed to test the program functiona
Aim to follow the weekly schedule - some time in each tutorial class will be devoted to working in your teams of two under the guidance of your tutor on this project. However, te
Difference between Verification and Validation Verification is Static whereas Validation is Dynamic. This means in Verification the s/w is inspected by looking into the code go
What are the advantages of horizontal partitioning? i. Software is must be easy to check. ii. Software is handy to maintain. iii. Create fewer side effects. iv. Softwa
What are white-box, black-box and gray-box testing? White Box (or glass box) testing is the METHOD of giving i/p to the system and checking how the system processes i/p to prod
The task in this project is to design a normalized database that could be used to collect and store information for a video rental outlet. The database should be structured to s
Errors from previous stage Errors passed through Amplified errors Newly generated errors Errors passed to next stage Testing phase of project-A 35 35 0 5 20 Testing phase of Projec
Q. Explain throw-away prototyping and evolutionary prototyping. Discuss the differences between the two. Ans Throw-Away Prototyping as well called close ended prototyping .
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