Java program to play minesweeper , JAVA Programming

Assignment Help:

Project Requirements

  1. Write and test a Java program to play Minesweeper using Model-View-Presenter design (The model is an interface defining the data to be displayed or otherwise acted upon in the user interface.
  2. The view is an interface that displays data (the model) and routes user commands (events) to the presenter to act upon that data.
  3. The presenter acts upon the model and the view. It retrieves data from repositories (the model), and formats it for display in the view.)

This project is divided into three tiers. You must complete one tier before beginning the next.

Tier 1
Implement the basic Minesweeper functionality:

1. Determine the neighbor count (i.e., for each cell, count the number of neighbors that are mines).

2. If the user selects a cell that is blank (i.e., no mines as neighbors) show all eight cells immediately surrounding the selected cell. If the selected cell is near an edge, be sure not go out of bounds.

3. If the user selects a cell that is non-blank (i.e., mines as neighbors), display only that cell number.

4. When all non-mine cells have been selected, display a JOptionPane message showing that the user has won.

5. When a mine cell is selected, show a JOptionPane message that indicates the user lost.

6. For this tier, your main method may hard-code the size of the board; but your GUI and your game engine should not make assumptions about the board size.

7. The game board should show the location of the mines. (This makes your project much easier to grade.)

Tier 2
Make the game more complete and give the user more options:

1. Allow the user to specify the number of mines and size of the board to be used. There are several ways you can do this.
o Use command-line parameters
o Create a new dialog window
o Use JOptionPane.showInputDialog
Be sure to perform bounds checking on the user input. The game should not crash if the user specifies a board size of "-6 x tomorrow".

2. Allow the user to flag cells. You may use any reasonable mechanism to flag cells.

3. Allow the user to show or hide the location of the mines. (In other words, give the game a "real game" mode and an "instructor demo" mode.)

Tier 3
Make the game fully operational:

1. If the selected cell is blank, show all blank cells connected to the current cell. (This task will be demonstrated in class and shown using the online Minesweeper games.)

2. Use the right mouse click to flag a cell. Suggestion: use a search engine with the following search words: Java right click.


Related Discussions:- Java program to play minesweeper

Dijkstra''s algorithm, How can I convert Dijkstra''s algorithm to do max fl...

How can I convert Dijkstra''s algorithm to do max flow instead of min flow, and how can I implement it into Ford Fulkerson algorithm?

Classes, what is the default modifiers for methods in interface

what is the default modifiers for methods in interface

Convert an existing flash file into html5, REQUIREMENT: We are seeking a si...

REQUIREMENT: We are seeking a simple tool that will convert an existing flash file (.SWF) into HTML5. Our purpose is to convert small flash games into html5 games. Please NOTE: We

Difference between composition and aggregation, Aggregation Comp...

Aggregation Composition Aggregation :  An   association   in  which  one  class refers to collection or a another class. This is a part of  a  who

Develop e-commerce website, Develop E-Commerce Website I need an E-Comme...

Develop E-Commerce Website I need an E-Commerce website for my furniture shop which requires to an online store to buy products online. So, Skills required: HTML, Java, Gr

What can an applet do, What Can an Applet Do? An applet can: • Draw ...

What Can an Applet Do? An applet can: • Draw pictures on a web page • Create a new window and draw in it. • Play sounds. • Receive input from the user by the keyboard or

What are the two primary methods of implementing security, Question : a...

Question : a) There are up to 14 different built-in groups that might be located by default in the Builtin container including "Account Operators", "Incoming Forest Trust Bui

Difference between a stringbuffer and a string class?, String is immutabl...

String is immutable in java : you can't change a string object but can replace it by creating a new object instance. Creating a new instance is rather expensive.   //Non ef

Write a note on java beans, Question 1 Explain the data types in Java ...

Question 1 Explain the data types in Java Question 2 Write a note on StringBuffer Question 3 What is Exception? Question 4 Write a note on stream classes Questi

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd