Java program to play minesweeper , JAVA Programming

Assignment Help:

Project Requirements

  1. Write and test a Java program to play Minesweeper using Model-View-Presenter design (The model is an interface defining the data to be displayed or otherwise acted upon in the user interface.
  2. The view is an interface that displays data (the model) and routes user commands (events) to the presenter to act upon that data.
  3. The presenter acts upon the model and the view. It retrieves data from repositories (the model), and formats it for display in the view.)

This project is divided into three tiers. You must complete one tier before beginning the next.

Tier 1
Implement the basic Minesweeper functionality:

1. Determine the neighbor count (i.e., for each cell, count the number of neighbors that are mines).

2. If the user selects a cell that is blank (i.e., no mines as neighbors) show all eight cells immediately surrounding the selected cell. If the selected cell is near an edge, be sure not go out of bounds.

3. If the user selects a cell that is non-blank (i.e., mines as neighbors), display only that cell number.

4. When all non-mine cells have been selected, display a JOptionPane message showing that the user has won.

5. When a mine cell is selected, show a JOptionPane message that indicates the user lost.

6. For this tier, your main method may hard-code the size of the board; but your GUI and your game engine should not make assumptions about the board size.

7. The game board should show the location of the mines. (This makes your project much easier to grade.)

Tier 2
Make the game more complete and give the user more options:

1. Allow the user to specify the number of mines and size of the board to be used. There are several ways you can do this.
o Use command-line parameters
o Create a new dialog window
o Use JOptionPane.showInputDialog
Be sure to perform bounds checking on the user input. The game should not crash if the user specifies a board size of "-6 x tomorrow".

2. Allow the user to flag cells. You may use any reasonable mechanism to flag cells.

3. Allow the user to show or hide the location of the mines. (In other words, give the game a "real game" mode and an "instructor demo" mode.)

Tier 3
Make the game fully operational:

1. If the selected cell is blank, show all blank cells connected to the current cell. (This task will be demonstrated in class and shown using the online Minesweeper games.)

2. Use the right mouse click to flag a cell. Suggestion: use a search engine with the following search words: Java right click.


Related Discussions:- Java program to play minesweeper

Beam, program for hinged beam

program for hinged beam

What does the abstract keyword mean in front of a method, What does the " a...

What does the " abstract " keyword mean in front of a method and a class ?

What are the two important tcp socket classes, Socket and ServerSocket. Ser...

Socket and ServerSocket. ServerSocket is used for normal two-way socket communication. Socket class permits us to read and write by the sockets. getInputStream() and getOutputStrea

Explain the 4 phases of RUP?, 1. Inception : In the mean while the inc...

1. Inception : In the mean while the inception phase, you work out the business part for the project. You also will be creating a rough cost estimate and return on investment.

Simon game project, i''m trying to make a code to make the simon says game ...

i''m trying to make a code to make the simon says game and i can''t figure it outt

How to catch multiple exceptions explain with example, How to catch multipl...

How to catch multiple exceptions explain with example? If multiple blocks match the exception type, the first block in which matches the kinds of the exception catches it. pub

Confidentiality and privacy - security, The confidentiality and privacy may...

The confidentiality and privacy may be accomplished through encryption. Encryption may be: Private-key or symmetric: This is based on a single key. This needs the sender and the

Describe life cycle of thread, Describe life cycle of thread. Threads f...

Describe life cycle of thread. Threads follow the single flow of control. A thread is execution in a program. The life cycles of threads are listed below: Newborn state: A

Pseudocodes, Draw a 5 inch square on the screen using pseudocode

Draw a 5 inch square on the screen using pseudocode

Programming, .Write a programme to create a webpage that prints the name of...

.Write a programme to create a webpage that prints the name of the STUDENT database in Wide Latin font and set the subtitle with description of the STUDENT to the screen. Set the

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd