Java program to play minesweeper , JAVA Programming

Assignment Help:

Project Requirements

  1. Write and test a Java program to play Minesweeper using Model-View-Presenter design (The model is an interface defining the data to be displayed or otherwise acted upon in the user interface.
  2. The view is an interface that displays data (the model) and routes user commands (events) to the presenter to act upon that data.
  3. The presenter acts upon the model and the view. It retrieves data from repositories (the model), and formats it for display in the view.)

This project is divided into three tiers. You must complete one tier before beginning the next.

Tier 1
Implement the basic Minesweeper functionality:

1. Determine the neighbor count (i.e., for each cell, count the number of neighbors that are mines).

2. If the user selects a cell that is blank (i.e., no mines as neighbors) show all eight cells immediately surrounding the selected cell. If the selected cell is near an edge, be sure not go out of bounds.

3. If the user selects a cell that is non-blank (i.e., mines as neighbors), display only that cell number.

4. When all non-mine cells have been selected, display a JOptionPane message showing that the user has won.

5. When a mine cell is selected, show a JOptionPane message that indicates the user lost.

6. For this tier, your main method may hard-code the size of the board; but your GUI and your game engine should not make assumptions about the board size.

7. The game board should show the location of the mines. (This makes your project much easier to grade.)

Tier 2
Make the game more complete and give the user more options:

1. Allow the user to specify the number of mines and size of the board to be used. There are several ways you can do this.
o Use command-line parameters
o Create a new dialog window
o Use JOptionPane.showInputDialog
Be sure to perform bounds checking on the user input. The game should not crash if the user specifies a board size of "-6 x tomorrow".

2. Allow the user to flag cells. You may use any reasonable mechanism to flag cells.

3. Allow the user to show or hide the location of the mines. (In other words, give the game a "real game" mode and an "instructor demo" mode.)

Tier 3
Make the game fully operational:

1. If the selected cell is blank, show all blank cells connected to the current cell. (This task will be demonstrated in class and shown using the online Minesweeper games.)

2. Use the right mouse click to flag a cell. Suggestion: use a search engine with the following search words: Java right click.


Related Discussions:- Java program to play minesweeper

What content issues is happened in java language, What Content Issues is ha...

What Content Issues is happened in java language? Some people claim in which Java is insecure since it can show the user erotic pictures and play flatulent noises. By this stan

What is color in awt, What is Color in AWT? Color is a class in the AWT...

What is Color in AWT? Color is a class in the AWT. Individual colors such as red or mauve are examples of this class, java.awt.Color. Be sure to import it if you want to use ot

Program a pong game using rmi, Using RMI, program a PONG game that enables ...

Using RMI, program a PONG game that enables two users to play against one another. Pong class: package graphics;/* * Copyright (c) 2006, Your Corporation. All Rights Reserved. */

What is a variable in java program, What is a variable in Java program? ...

What is a variable in Java program? It's a memory location. Memory location is given some name. Memory location is being assigned some value. Value may change o

State the significance of public and private modifiers, State the significa...

State the significance of public, private, protected, default modifiers both singly and in combination and state the effect of package relationships on declared items qualified by

How to get data from the velocity page in a action class, We can get the va...

We can get the values in the action classes by using data.getParameter("variable name described in the velocity page");

Make a function in java script and compare with ten, Write JavaScript code ...

Write JavaScript code for the following: Make a function compare With Ten (value) Compare the function argument along with ‘10' and display a message while the value is le

Explain preemptive scheduling and time slicing, In preemptive scheduling, t...

In preemptive scheduling, the highest priority task executes until it enters the waiting or dead states or a higher priority task comes into existence. In time slicing, a task i

Multithreading and networking, This assignment has two main objectives. It ...

This assignment has two main objectives. It aims to establish a basic familiarity with the Java API (Java Thread class) for creating multithreaded Java application, and the Java ne

Explain about the performance aspects of core java, Performance of interpre...

Performance of interpreted byte codes is sufficient but it can be improved much more than that. Byte codes are changed into machine language within no time, this speed of implement

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd