Java program to play minesweeper , JAVA Programming

Assignment Help:

Project Requirements

  1. Write and test a Java program to play Minesweeper using Model-View-Presenter design (The model is an interface defining the data to be displayed or otherwise acted upon in the user interface.
  2. The view is an interface that displays data (the model) and routes user commands (events) to the presenter to act upon that data.
  3. The presenter acts upon the model and the view. It retrieves data from repositories (the model), and formats it for display in the view.)

This project is divided into three tiers. You must complete one tier before beginning the next.

Tier 1
Implement the basic Minesweeper functionality:

1. Determine the neighbor count (i.e., for each cell, count the number of neighbors that are mines).

2. If the user selects a cell that is blank (i.e., no mines as neighbors) show all eight cells immediately surrounding the selected cell. If the selected cell is near an edge, be sure not go out of bounds.

3. If the user selects a cell that is non-blank (i.e., mines as neighbors), display only that cell number.

4. When all non-mine cells have been selected, display a JOptionPane message showing that the user has won.

5. When a mine cell is selected, show a JOptionPane message that indicates the user lost.

6. For this tier, your main method may hard-code the size of the board; but your GUI and your game engine should not make assumptions about the board size.

7. The game board should show the location of the mines. (This makes your project much easier to grade.)

Tier 2
Make the game more complete and give the user more options:

1. Allow the user to specify the number of mines and size of the board to be used. There are several ways you can do this.
o Use command-line parameters
o Create a new dialog window
o Use JOptionPane.showInputDialog
Be sure to perform bounds checking on the user input. The game should not crash if the user specifies a board size of "-6 x tomorrow".

2. Allow the user to flag cells. You may use any reasonable mechanism to flag cells.

3. Allow the user to show or hide the location of the mines. (In other words, give the game a "real game" mode and an "instructor demo" mode.)

Tier 3
Make the game fully operational:

1. If the selected cell is blank, show all blank cells connected to the current cell. (This task will be demonstrated in class and shown using the online Minesweeper games.)

2. Use the right mouse click to flag a cell. Suggestion: use a search engine with the following search words: Java right click.


Related Discussions:- Java program to play minesweeper

Arrays, 1. Arrays and working with arrays

1. Arrays and working with arrays

Servlet, how to request one servlet to another by passing value

how to request one servlet to another by passing value

Debugging, Debugging mode can be enabled by adding the following line of co...

Debugging mode can be enabled by adding the following line of code before creating new connections: XMPPConnection.DEBUG_ENABLED = true; When debugging mode is enabled, a

Spring application support, JAVA, JSF(primefaces), SPRING Application Suppo...

JAVA, JSF(primefaces), SPRING Application Support Project Description: We require some one to be part of our team's new development , it's small application but in future, ch

Student, Your class must contain the followings (20 points):Code a simple c...

Your class must contain the followings (20 points):Code a simple class in JAVA classed “Student. · Variables (name, age, addressStreet, city, state, zip, country) ·

How to construct objects with new operator, How to Construct objects with n...

How to Construct objects with new operator? class Car { String licensePlate; // e.g. "New York 543 A23" double speed; // in kilometers per hour double maxSpeed;

Need software protection with data files encryption, Need Software protecti...

Need Software protection with data files encryption Project Description: I am use to Chinese dongle sense lock clave 2, i need to prepare to dongle encryption tool same appli

Difference between java mail and jms queue, JMS is the ideal high-performan...

JMS is the ideal high-performance messaging stage for intra business messaging, with full programmatic control over quality of service and delivery options. JavaMail gives lowes

Difference between inheritance and polymorphism, Question 1: a) What is...

Question 1: a) What is the meaning of an object-oriented programming? b) List eight simple types of data in Java c) Explain how objects and classes are closely related.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd