Illustration of code conversion, Computer Engineering

Assignment Help:

Program: A good illustration of code conversion: Write a program to convert a; 4-digit BCD number into its binary equivalent. BCD number is stored as a; word in memory location known as BCD. The result is to be stored in location HEX.

; ALGORITHM:

; Let us assume the BCD number as 4567

; Put the BCD number into 4, 16bit registers

; Extract the first digit (4 in this case)

; By masking out the other three digits. Since, its place value is 1000.

; So multiply by 3E8h (that is 1000 in hexadecimal) to get 4000 = 0FA0h

; Extract the second digit (5)

; By masking out the other three digits.

; Multiply by 64h (100)

; Add to first digit and get 4500 = 1194h

; Extract the third digit (6)

; By masking out the other three digits (0060)

; Multiply by 0Ah (10)

; Add to first and second digit to get 4560 = 11D0h

; Extract the last digit (7)

; By masking out the other three digits (0007)

; Add the first, second, and third digit to get 4567 = 11D7h

; PORTS    : None used

; REGISTERS: Uses CS, DS, AX, CX, BX, DX

 

THOU             EQU    3E8h    ; 1000 = 3E8h

DATA             SEGMENT

                        BCD    DW     4567h

                        HEX    DW?    ; Storage reserved for result

DATA ENDS

 

CODE SEGMENT

            ASSUME CS: CODE, DS: DATA

START:           MOV AX, DATA; initialise data segment

                        MOV DS, AX; using AX register

                        MOV AX, BCD; get the BCD number AX = 4567

                        MOV BX, AX; copy number into BX; BX = 4567

                        MOV AL, AH; place for upper 2 digits in AX = 4545

                        MOV BH, BL; place for lower 2 digits in BX = 6767

                                                ; split up numbers so that we have one digit 

                                                 ; In each register

                        MOV CL, 04; bit count for rotate

                        ROR AH, CL; digit 1 (MSB) in lower four bits of AH. 

                                                 ; AX = 54 45

                        ROR BH, CL; digit 3 in lower four bits of BH.

; BX = 76 67

                        AND AX, 0F0FH; mask upper four bits of each digit. 

                                                ; AX = 04 05

AND BX, 0F0FH; BX = 06 07

                        MOV CX, AX; copy AX into CX so that can use AX for 

                                                 ; Multiplication CX = 04 05

; CH comprises digit 4 having place value 1000, CL comprises digit 5 

 ; having place value 100, BH comprises digit 6 having place value 10 and 

 ; BL comprises digit 7 having unit place value.

 ; So attain the number as CH × 1000 + CL × 100 + BH × 10 + BL

 

MOV AX, 0000H; zero AH and AL

            ; Now multiply every number by its place 

            ; Value

MOV AL, CH; digit 1 to AL for multiply 

MOV DI, THOU; no immediate multiplication is allowed so 

     ; move thousand to DI

MUL DI; digit 1 (4)*1000

            ; result in DX and AX. Because BCD digit

            ; will not be greater than 9999, the result will 

            ; be in AX only. AX = 4000

 MOV DH, 00H; zero DH

 MOV DL, BL; move BL to DL, so DL = 7

 ADD DX, AX; add AX; so DX = 4007

 MOV AX, 0064h; load value for 100 into AL

 MUL CL; multiply by digit 2 from CL

ADD DX, AX; add to total in DX.  DX now comprises

            ; (7 + 4000 + 500)

 MOV AX, 000Ah; load value of 10 into AL

 MUL BH; multiply by digit 3 in BH

 ADD DX, AX; add to total in DX; DX comprises

            ; (7 + 4000 + 500 +60)

MOV HEX, DX; put result in HEX for return

MOV AX, 4C00h

INT 21h

CODE ENDS

END START


Related Discussions:- Illustration of code conversion

Explain the following gray code, Q. Explain the following: a) Gray code ...

Q. Explain the following: a) Gray code b) Parity code c) Overflow Q. Give the counting up to 30 in Base 5. Q. Convert (175.6)8 into Gray code and Excess-3 code.

What is gimps native graphics file format, XCF is GIMP's "native" format. T...

XCF is GIMP's "native" format. This will preserve all information about an image, having the layers.

What is the scope of public members in all classes, What is the Scope of pu...

What is the Scope of public/private/friend/protected/protected friend?    Scope of public/private/friend/protected/protected friend. Visual Basic/Visual C# Public/pub

Determine bhca rating for processor and call completion rate, A call proces...

A call processor in an exchange requires 120 ms to service a complete call. What is the BHCA rating for the processor? If the exchange is capable of carrying 700 Erlangs of traffic

Can we run dot.net in unix platform, Can we run DOT.NET in UNIX platform? ...

Can we run DOT.NET in UNIX platform? One of the drawbacks of using Visual Studio.NET and the .NET framework to develop applications has been the lack of cross-platform support

Dram simm, The most common type of non-volatile memory is the ROM device. T...

The most common type of non-volatile memory is the ROM device. This device is read only and the data is masked into the chip during manufacture. Variations of the ROM are one off p

EME, How can i made Carnot engine

How can i made Carnot engine

Restore the system defaults, In order to restore the system defaults for al...

In order to restore the system defaults for all changes made with the format statement is Format Reset

Explain the parallel data storage - application of flip flop, Explain the P...

Explain the Parallel Data Storage - application of flip flops? In digital systems, data are usually stored in groups of bits that represent numbers, codes, or other information

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd