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RENDERING, SHADING AND COLOURING
By introducing hidden line removal we have already taken one step away from wire-frame drawings towards being able to realistically model and display 3-D objects. Perhaps the biggest step down that road comes when attempting to "colour in" our simple line drawings. The various algorithms for rendering, the process of applying lighting, colouring, shadow and texture to an object or scene in order to obtain a realistic image, are all based to a greater or lesser extent on the study of the physical properties of light. In this unit we shall examine various properties of light and the way it interacts with objects and develop some simple mathematical models of its behaviour. It is worth setting the following discussion in the context of our system as developed so far. Currently our 3d model is made up of surfaces, each of which we represent on the screen by drawing its outline. If we wanted to shade each polygon ("colour it in") what color would we use? What we basically are trying to achieve in this chapter is to derive a method for calculating that colour. Figure 3.16 shows the difference between a wire-frame representation and a simple rendered version
Algorithm for deletion of any element from the circular queue: Step-1: If queue is empty then say "queue is empty" & quit; else continue Step-2: Delete the "front" element
Explain Backtracking The principal idea is to construct solutions single component at a time and evaluate such partially constructed candidates as follows. If a partiall
Step 1: Declare array 'k' of size 'n' i.e. k(n) is an array which stores all the keys of a file containing 'n' records Step 2: i←0 Step 3: low←0, high←n-1 Step 4: while (l
Algorithm to find sum of square of a number
This algorithm inputs 3 numbers, every number goes through successive division by 10 until its value is less than 1. An output is produced which comprise the number input and a val
Program segment for the deletion of any element from the queue delmq(i) /* Delete any element from queue i */ { int i,x; if ( front[i] == rear[i]) printf("Queue is
Draw the process flow diagram: Anand Dairy (AD) sources 150,000 litres of milk daily from large number of local villagers .The milk is collected from 4:00 AM to 6:00 am and
Explain in detail the algorithmic implementation of multiple stacks.
Q. Write down a non recursive algorithm to traverse a binary tree in order. Ans: N on - recursive algorithm to traverse a binary tree in inorder is as
HOW LINKED LIST HEADER WORKS? HOW TO INSERT AND DELETE ELEMENTS IN LINKED LIST?
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