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How to write a function template
A function template should be written at the beginning of the program in the global area, or you may place it into a header file. All function templates begin with a template declaration.
The syntax is :
1. the keyword class ( this usage of class has nothing to do with the key word class used to make user-defined type.)
2. a variable that shows some generic type, and will be used whenever this type requires to be written in the function definition. Typically the name T is used, but any valid C++ name will do.
e.g.
template < class T>
T max(char x, char y)
{
return ( x > y) ? x : y ;
}
void main()
cout << max( 1,2) << endl;
cout << max( 5.62,3.48) << endl;
cout << max('A','a') << endl;
cout << max( 4,3) << endl;
The output is :
2
5.62
a
6
Type Casting Implicit type conversions, as allowed by the language, can lead to errors creeping in the program if care is not taken. Thus, explicit type conversions may be used
coding
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