Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
How to Drawing Images at Actual Size
Once the image is loaded draw it in the paint() method by using the drawImage() method like this
g.drawImage(img, x, y, io)
img is a member of the Image class that you should have already loaded in your init() method. x is the x coordinate of the upper left hand corner of the image. y is the y coordinate of the upper left hand corner of the image. io is a member of a class that implements the ImageObserver interface. The ImageObserver interface is how Java handles the asynchronous updating of an Image while it's loaded from a remote web site rather than directly from the hard drive. java.applet.Applet implements ImageObserver so for now only pass the keyword this to drawImage() to denotes in which the current applet is the ImageObserver that should be used.
A paint() method which does nothing more than draw an Image starting at the upper left hand corner of the applet might look like this
public void paint(Graphics g) { g.drawImage(img, 0, 0, this);}
This draws the image at the actual size of the picture.
Struts components can be classify into Model, View and Controller: ? Model: Components like business logic /business processes and data are the type of model. ? View: HTML, J
1) Categorical variable tread Pattern = {A, B} and numerical variable tread Depth are used to classify Handling = {good, poor} of a vehicle. Depth is normally distributed with mean
Why do we need wrapper classes? It is sometimes simpler to deal with primitives as objects. Moreover most of the collection classes keep objects and not primitive data types. A
I want Multiplayer Backgammon Game Project Description: We want a multiplayer backgammon as short as well as long one. It should be free and on money also. The games fronted
Write a bouncing ball video game. The game is similar to the one described and depicted in Figure of the text book. The balls bounces within the screen where the two horizontal wal
Develop an ehospital project Project Description: I am preparing ehopsital project.for the requires of hospital in that patient registration and billing module and stores mod
What is the difference between method overriding and overloading? Overriding is a method with the same name and arguments as in a parent, whereas overloading is the same met
Write a program to add of doubles in java? Doubles are treated much the similar way, but now you obtain to use decimal points in the numbers. This is a same program which does
Define the difference between StringBuffer and String class?
How can Java source code files named?
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd