Give an examples of java.lang.math methods, JAVA Programming

Assignment Help:

Give an Examples of java.lang.Math Methods

Here is an instance program in which exercises most of the routines in java.lang.Math. If your high school math is a little rusty, don't worry if you don't notice the exact meaning of logarithms or cosines. Just know in which they're here in Java if you required them.
public class MathLibraryExample {

public static void main(String[] args) {

int i = 7;
int j = -9;
double x = 72.3;
double y = 0.34;

System.out.println("i is " + i);
System.out.println("j is " + j);
System.out.println("x is " + x);
System.out.println("y is " + y);

// The absolute value of a number is equal to
// the number if the number is positive or
// zero and equal to the negative of the number
// if the number is negative.

System.out.println("|" + i + "| is " + Math.abs(i));
System.out.println("|" + j + "| is " + Math.abs(j));
System.out.println("|" + x + "| is " + Math.abs(x));
System.out.println("|" + y + "| is " + Math.abs(y));

// Truncating and Rounding functions

// You can round off a floating point number
// to the nearest integer with round()
System.out.println(x + " is approximately " + Math.round(x));
System.out.println(y + " is approximately " + Math.round(y));

// The "ceiling" of a number is the
// smallest integer greater than or equal to
// the number. Every integer is its own
// ceiling.
System.out.println("The ceiling of " + i + " is " + Math.ceil(i));
System.out.println("The ceiling of " + j + " is " + Math.ceil(j));
System.out.println("The ceiling of " + x + " is " + Math.ceil(x));
System.out.println("The ceiling of " + y + " is " + Math.ceil(y));

// The "floor" of a number is the largest
// integer less than or equal to the number.
// Every integer is its own floor.
System.out.println("The floor of " + i + " is " + Math.floor(i));
System.out.println("The floor of " + j + " is " + Math.floor(j));
System.out.println("The floor of " + x + " is " + Math.floor(x));
System.out.println("The floor of " + y + " is " + Math.floor(y));

// Comparison operators

// min() returns the smaller of the two arguments you pass it
System.out.println("min(" + i + "," + j + ") is " + Math.min(i,j));
System.out.println("min(" + x + "," + y + ") is " + Math.min(x,y));
System.out.println("min(" + i + "," + x + ") is " + Math.min(i,x));
System.out.println("min(" + y + "," + j + ") is " + Math.min(y,j));

// There's a corresponding max() method
// that returns the larger of two numbers
System.out.println("max(" + i + "," + j + ") is " + Math.max(i,j));
System.out.println("max(" + x + "," + y + ") is " + Math.max(x,y));
System.out.println("max(" + i + "," + x + ") is " + Math.max(i,x));
System.out.println("max(" + y + "," + j + ") is " + Math.max(y,j));

// The Math library defines a couple
// of useful constants:
System.out.println("Pi is " + Math.PI);
System.out.println("e is " + Math.E);
// Trigonometric methods
// All arguments are given in radians

// Convert a 45 degree angle to radians
double angle = 45.0 * 2.0 * Math.PI/360.0;
System.out.println("cos(" + angle + ") is " + Math.cos(angle));
System.out.println("sin(" + angle + ") is " + Math.sin(angle));

// Inverse Trigonometric methods
// All values are returned as radians

double value = 0.707;

System.out.println("acos(" + value + ") is " + Math.acos(value));
System.out.println("asin(" + value + ") is " + Math.asin(value));
System.out.println("atan(" + value + ") is " + Math.atan(value));

// Exponential and Logarithmic Methods

// exp(a) returns e (2.71828...) raised
// to the power of a.
System.out.println("exp(1.0) is " + Math.exp(1.0));
System.out.println("exp(10.0) is " + Math.exp(10.0));
System.out.println("exp(0.0) is " + Math.exp(0.0));

// log(a) returns the natural
// logarithm (base e) of a.
System.out.println("log(1.0) is " + Math.log(1.0));
System.out.println("log(10.0) is " + Math.log(10.0));
System.out.println("log(Math.E) is " + Math.log(Math.E));

// pow(x, y) returns the x raised
// to the yth power.
System.out.println("pow(2.0, 2.0) is " + Math.pow(2.0,2.0));
System.out.println("pow(10.0, 3.5) is " + Math.pow(10.0,3.5));
System.out.println("pow(8, -1) is " + Math.pow(8,-1));

// sqrt(x) returns the square root of x.
for (i=0; i < 10; i++) {
System.out.println(
"The square root of " + i + " is " + Math.sqrt(i));
}

// Finally there's one Random method
// that returns a pseudo-random number
// between 0.0 and 1.0;

System.out.println("Here's one random number: " + Math.random());
System.out.println("Here's another random number: " + Math.random());

}

}


Related Discussions:- Give an examples of java.lang.math methods

Pebbles merchant, There is a pebble merchant. He sells the pebbles, that ar...

There is a pebble merchant. He sells the pebbles, that are used for shining the floor. His main duty is to take the length of the room’s sides. But he sometimes mistakes doing that

Data structure of different delimiters, In this experience you will make th...

In this experience you will make the neophyte Java programmer happy by solving, to a limited extent, an age-old problem in programming:  mismatched delimiters.  As we all know, eve

What do you understand by the term constructor in java, Question: (a) ...

Question: (a) What are the main differences between an object and a class? Illustrate with appropriate examples. (b) Differentiate between a global variable and a local va

Define network organization and their features, Define network organization...

Define network organization? What are important features of network organization? Network Organization : Network organization is an inter firm organization in which is charac

Differentiation between an applet and an application, Differentiation betwe...

Differentiation between an Applet and an Application ?

Explanation of the inputstream with suitable diagrams, Problem 1) Descr...

Problem 1) Describe the concept of interfaces in Java with a suitable example for the same Explanation of the concept of interfaces with example 2) Describe the Inp

Luminous jewels, Luminous Jewels - The Polishing Game Byteland county is v...

Luminous Jewels - The Polishing Game Byteland county is very famous for luminous jewels. Luminous jewels are used in making beautiful necklaces. A necklace consists of various lum

Client for nokia symbian platform, Project Description: I need Team spea...

Project Description: I need Team speak 3 client for Nokia Symbian platform. Project for Nokia E72, but should work on all Java/Symbian mobiles. Feature list should include

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd