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General Data Registers
Given figure indicate the register organization of 8086. The registers DX, CX, BX and AX are the general purpose 16-bit registers. AX is behaved as 16-bit accumulator, with the lower 8-bits of AX designated as AL and higher 8-bits as AH. AL may be used as an 8-bit accumulator for 8-bit operations. This is the most essential general purpose register having multiple functions.
Figure: Register organisation of 8086
Generally the letters L and H denote the lower and higher bytes of a specific register. For example, CH means the higher 8-bits of the CX register and CL means the lower 8-bits of the CX register. The letter X is referring to specify the all the 16-bit register. The register CX is also refers for default counter in case of loop instructions and string. The register BX is refersfor offset storage for forming physical addresses in case of definite addressing modes. DX register is one of general-purpose register which can be utilized as an implicit destination or operandin case of a few instructions.
write a program assembly language for adding two 3*3 matrix
How do i convert a asci number to numerals?
HELLO I AM TRYING TO ADD AND SUBTRACT BUT I SEEM CAN''T FIND THE CORRECT REGISTER TO PUT IN
CMPS : Compare String Byte or String Word:-The CMPS instruction may be utilized to compare two strings of Words or byte. The length of the string ought to be stored in the CX. If
Write a MC68H12 assembly language program to find the largest number in an array of ten 8-bit numbers. The array is stored in memory locations starting at address $1100. Use branch
Declare 1 constant. This can be done just below the prototype section. Put the following divider above the constant section. ;************************ Constants ****************
LIST p=18f4550 #include org 0x0000 movlw 0x00 _________ movlw 0xFF movwf PORTB end .
Programming with an assembler The procedure of hand-coding 8086 programs is somewhat tiresome; hence generally a programmer may find it hard to get a correct listing of the mac
wap proram for bthe addition of two 3*3 matrix
Interrupt Table Each interrupt level has a booked memory location, called an interrupt vector. All these vectors (or pointers) are stored in the interrupt table. Table lies at
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