Garbage collection model, JAVA Programming

Assignment Help:

This assignment is about experimenting with the Java runtime system's garbage collection model, and comparing it with the C++ manual memory allocation model. Below is the Garbage Java class/program that creates Chair objects and counts the number of objects having been created. The Chair class defines a finalize method that is called when the Chair objects are garbage collected.

After having created the objects, the Garbage program has three options, triggered by command-line arguments: (1) "before": calls the garbage collector manually, then runs finalization methods, (2) "after": instructs the garbage collector to run all finalization methods without explicitly calling for garbage collection to occur, and finally (3) if no command line arguments are provided, the normal garbage collection procedure occurs, without any explicit call directing how it should proceed.

Part 1:

Run the Garbage program and observe how it behaves using each of the three cases described above. Explain the results in terms of how the garbage collection system is behaving in each case.

Part 2:

Write a similar program in C++ using pointers to Chair objects, where the implementation behaviour of the finalize method is put into a destructor. Explain what happens when all the objects are explicitly deleted, and when they are not. Explain the differences with some of the results you got in part 1.

Part 3:

Re-write the program written in part 2, this time using STL C++ auto_ptr pointers to Chair objects and do the same experimentation. Explain your results compared to the results you got in parts 1 and 2.


Related Discussions:- Garbage collection model

Elaborate with examples vector or object oriented graphics, Elaborate with ...

Elaborate with examples Vector or Object oriented graphics? Vector or Object-Oriented Graphics treats everything which is drawn as an object. Objects retain their identity afte

Area Under Curve, #include float start_point, /* GLOB...

#include float start_point, /* GLOBAL VARIABLES */ end_point, total_area; int numtraps; main( ) { void input( void );

What does a simple spring application contain, These applications are like ...

These applications are like any Java application. They are made up of not many classes, each performing a particular purpose within the application. But these classes are configure

Explain what is local variable, Explain what is Local Variable ? Declar...

Explain what is Local Variable ? Declaring variables (using the var keyword) inside a function forms them local. They are available only inside the function and hold no meaning

Explain any five buzz words in java, Question 1 Explain any five buzz w...

Question 1 Explain any five buzz words in Java 2 Explain exception classes and also explain common exceptions in java 3 Explain primitive and abstract data type in java

Decsion tree, implementation of DT in netbeans

implementation of DT in netbeans

Difference between an interface and an abstract class, What is the differen...

What is the difference between an Interface and an Abstract class? An abstract class can have instance methods that execute a default behavior. An Interface can only declare co

In programming what is an object, In programming, what is an object? Ob...

In programming, what is an object? Object is a named collection of properties (data and state) & methods (instructions, behaviour). Objects are key to understanding object-orie

Array method, frequently used java array method

frequently used java array method

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd