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Problem:
(a) A GUI can contain text-fields, buttons, and other labels. A button usually triggers an event on the GUI. Explain the different processes in registering an event and handling the action performed by the button, illustrating your answer with necessary piece of code.
(b)
Explain the following terms used in object-oriented programming using suitable Java examples of your own:-
(i) polymorphism (ii) abstract class (iii) interface.
Question 1 Write a program that accepts two numbers from the user and swaps the two numbers without using a temporary variable Question 2 Write a program that accepts a 3x
#q•Design and code a new function that accepts as parameters the gross pay by value and the federal tax, state tax, local tax, SS tax, and net Pay by reference. Calculate the taxes
Program is to read the contents of a file: void main() { ifstream fin("ascii.txt"); char ch; while(! fin.eof()) { fin>>ch; cout }
how i can open a file
What is memory allocation? Memory Allocation : It is the method of allocating memory storage to program in such that the program can be run.
Friend for Overloading Operators Sometimes friend functions cannot be avoided. For example with the operator overloading. Consider the following class that have data members to
Problem Description There is a pebble merchant. He sells the pebbles, that are used for shining the floor. His main duty is to take the length of the room’s sides. But he sometime
Determine the size of an interger data type without using sizeof() function? A: #include int main() { int *i ; int *j = i + 1; cout }
Program to calculate tax: float tax (float) ; int main() { float purchase, tax_amt, total; cout cin >> purchase
What is the difference among const char *myPointer and char *const myPointer? A: Const char *myPointer is a non constant pointer to constant data; whereas char *const myPointer
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