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Question 1:
a. What are the Facets of Component that you know about ?
b. Explain the CORBA component Model types ?
c. Talk about the three concepts that you should keep in mind when designing for Reusability ?
Question 2:
a. Software engineers need to be skilled in estimation and measurement. What does that mean?
b. The Goal Question Metric approach, defined by Basili et al., is a structured, valuable, and widely accepted method for answering the question of what to calculate. Briefly, the GQM drives the definition of a metrics program from the top down. What are they ?
Q. What is Structure chart? A structure chart is a top-down modular design tool construct of squares representing the different modules in the system as well as lines that conn
Q Who is a Software Engineer? What is his role in software development process? Ans) A software engineer is responsible for the implementation and design of a variety of softwa
Stochastic testing is the similar as "monkey testing", but stochastic testing is a lot more technical sounding name for the similar testing process.
Write about the types of project plan. Quality plan - This plan explains the quality procedures and standards that will be used in a project. Validation plan - This plan explai
Write a test program that read an integer n and call a method to display a pattern as follows: 1 2 1 3 2 1 4 3 2 1 ... n n-1 ... 3 2 1 The method header is
What is meant by Information flow Continuity? When we refine a fundamental model for a system, the information flow continuity must be maintained .ie, input & output to every r
Describe the prototyping methods in software process. Two methods i. Evolutionary prototyping - In this approach of system development, the early prototype is prepared and i
What is Coupling? Coupling is the measure of interconnection among modules in a program structure. It depends on the interface complexity among modules.
Explain the waterfall model. Explain why it is more advantageous than adhoc methods. Ans Waterfall Model: 1.The waterfall model is a chronological software development p
Productivity and difficulty Productivity refers to metrics and measures of output from production processes, per unit of input. Productivity P may be conceived of as a metric
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