Explain init(), start(), stop(), and destroy() method, JAVA Programming

Assignment Help:

Explain init(), start(), stop(), and destroy() method?

The init() method is known as exactly once in an applet's life, while the applet is first loaded. It's generally used to read PARAM tags, start downloading any other images or media files you required, and set up the user interface. Most applets have init() methods.

The start() method is called at least once in an applet's life, while the applet is begin or restarted. In some cases it may be known as more than once. Several applets you write will not have explicit start()methods and will merely inherit one from their superclass. A start() method is frequent used to start any threads the applet will required while it runs.

The stop() method is known as at least once in an applet's life, while the browser leaves the page in that case the applet is embedded. The applet's start() method will be called if at some later point the browser returns to the page containing the applet. In some cases the stop() method may be called multiple times in an applet's life. Several applets you write will not have explicit stop()methods and will merely inherit one from their superclass. Your applet should use the stop() method to pause any running threads. When your applet is stopped, it should not use any CPU cycles.

The destroy() method is known as exactly once in an applet's life, just before the browser unloads the applet. This method is commonly used to perform any final clean-up. For example, an applet that stores state on the server might send some data back to the server before it's terminated. many applets will not have explicit destroy() methods and just inherit one from their superclass.

For example, in a video applet, the init() method might draw the controls and start loading the video file. The start() method would wait until the file was loaded, and then start playing it. The stop() method would pause the video, but not rewind it. If the start() method were called again, the video would pick up where it left off; it would not start over from the beginning. However, if destroy() were called and then init(), the video would start over from the beginning.

In the JDK's appletviewer, selecting the Restart menu item calls stop() and then start(). Selecting the Reload menu item calls stop(), destroy(), and init(), in that order. (Generally the byte codes will also be reloaded and the HTML file reread by Netscape has a problem with this.)

The applet start() and stop() methods are not related to the same named methods in the java.lang.Thread class.
Your own code may occasionally invoke start() and stop(). For example, it's customary to stop playing an animation when the user clicks the mouse in the applet and restart it when they click the mouse again.

Your own code can also invoke init() and destroy(), but this is normally a bad idea. Only the environment should call init() and destroy().


Related Discussions:- Explain init(), start(), stop(), and destroy() method

Change to palindrome, A palindrome is a string that reads the same from bot...

A palindrome is a string that reads the same from both the ends. Given a string S convert it to a palindrome by doing character replacement. Your task is to convert S to palindrome

What should be output of above code, Number = new Array(5); var abc=4; for(...

Number = new Array(5); var abc=4; for(var i=1; i { Number[i]= abc*i; } Number.reverse(); for(j=0;j { document.write(" "+Number[j]+" "); } A) What should be output of above co

What is the importance of static variable, What is the importance of static...

What is the importance of static variable? Static variables are class level variables where all objects of the class refer to the similar variable. If one object alters the val

Need android geolocation service app, Need Android GeoLocation Service App ...

Need Android GeoLocation Service App Project Description: I want an android service app that will run on the background. The app has to get the users location (latitude an

How can you define a readable program, How can you define a readable progra...

How can you define a readable program? A program that is easy to read & understand also easy to maintain and enhance. Readability is the ease in that text can be read and under

Please help, Write a program to find the area under the curve y = f(x) betw...

Write a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b. The area under a curve between two points can b

Nelson-siegel parametric class of term structures, Since there are only a f...

Since there are only a finite number of bonds available in the market. There will always be "holes" to fill in when defining a yield curve in continuous time. A common approach is

Design the complete user interface of the simulation, Task 1- Design the co...

Task 1- Design the complete user interface of the simulation. Task 2 -Design the record structures of the text files that are required to drive the working simulation. Populate

What is a jointpoint, A joinpoint is a point in the implementation of the a...

A joinpoint is a point in the implementation of the application where an aspect can be plugged in. This point could be a method being called, an exception being thrown, or even a f

Write short notes on (i) rmi and (ii) corba, Question 1 Write a program in...

Question 1 Write a program in Java to find the highest of any five numbers. How do you compile and execute this Java program? Question 2 Write a program to explain the Except

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd