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Question:
(a) (i) Describe the purpose of comments when writing programs in Java.
(ii) Name the types of comments available and illustrate with simple examples.
(b) (i) What is the purpose of the ‘import' statement in Java programs?
(ii) With the help of an example show the syntax for importing one class from a package and all the classes from that package.
(c) (i) Describe the steps we need to write a Java application and to run the program. Also describe the tools required for each step.
(ii) Explain the difference between object declaration and object creation. Explain your answer with a suitable example.
(d) Write a Java application that accepts a person's weight and displays the number of calories the person needs in one day. A person needs 38 calories per Kg of body weight, so the formula would be
calories = bodyweight * 38;
Here you may use an input dialog from the class JOptionPane to request the user to enter the body weight and a message dialog to output the calories needed.
Include Photo Upload feature to Android App with Google App Engine Project Description: I have one small Android App skeleton that requires some features added to and backed
What are the different types of messages available in the JMS API? Ans) Message, TextMessage, BytesMessage, StreamMessage, ObjectMessage, MapMessage are the dissimilar messages
how to give dataset to a decision tree which is written by java using weka software?
I have three data structures projects that I need help with.
Mike sells on the average 15 newspapers per week (Monday – Friday). Find the probability that 2.1 In a given week he will sell all the newspapers [7] 2.2 In a given day he will se
in java string is a
Question 3 Using this line: var posneg : array [1..15] of integer; Write a program that calculates the number of negative and positive numbers in the array. Users will
How to Write Exception Subclasses ? Most exception subclasses inherit all their functionality from the superclass. Each subclass majorly serves as a marker for a various types
This assignment is a good project for working with 2 dimensional arrays. In this program, you will implement an ascii version of the classic game "Connect 4". Connect 4 is a 2 p
var temp =14; var y = 2; temp document.write(temp);
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