Diehard allocator - custom allocators, Operating System

Assignment Help:

Allocators can also be used to avoid problems with unsafe languages. C and C++ are pervasive, with huge amounts of existing code. They are also memory-unsafe languages, in that they allow many errors and security vulnerabilities. Some examples include double free(), invalid free(), uninitialized reads, dangling pointers, and buffer over?ows in both stack and heap buffers.

DieHard is an allocator developed at UMass which provides (or at least improves) soundness for erroneous programs. There are several hardware trends which are occurring: multicore processors are becoming the norm, physical memory is relatively inexpensive, and 64-bit architectures are increasingly common, with huge virtual address spaces. Meanwhile, most programs have trouble making full use of multiple processors. The net result is that there may soon be unused processing power and enormous virtual address spaces.

If you had an in?nite address space, you wouldn't have to worry about freeing objects. That would mostly eliminate the double free(), invalid free(), and dangling pointer bugs. And if your heap objects were in?nitely far apart in memory, you wouldn't need to worry about buffer over?ows in heap objects.

DieHard tries to provide something along these lines, within the constraints of ?nite physical memory. It uses randomized heap allocation, so objects are not necessarily contiguous in virtual memory. Since the address space is actually ?nite, objects won't actually be in?nitely far apart, and buffer overruns might actually cause collisions between heap objects. But this is where the multicore processors come in: With the unused processor cores, run multiple copies of the application, say three copies, each allocating into their own randomized heap. So the heap errors are independent among the three copies of the application. All copies get the same input, and the output is the result of voting among the three copies of the program. If one instance of the application disagrees with the other two, it is killed, since there was likely a collision between heap objects in that one. Similarly, if one instance dies with a segfault or other error, the others remain running.

Surviving copies can be forked to replace copies which were killed off, though this reduces the independence among copies.


Related Discussions:- Diehard allocator - custom allocators

Define inter process communication (ipc), The term IPC (Inter-Process Commu...

The term IPC (Inter-Process Communication) defines several paths by which different process executing on some operating system interact between each other.

How many cubic feet of storage space would require, Q. Presume that we agr...

Q. Presume that we agree that 1 kilobyte is 1,024 bytes 1 megabyte is 1,0242 bytes and 1 gigabyte is 1,0243 bytes. This progression carries on through terabytes, petabytes, and ex

Define the turn-around time of a user job, Define the “turn-around” time of...

Define the “turn-around” time of a user job Turn- around time is total time taken to execute the job.

Explain lru page replacement, LRU page replacement In slightest recentl...

LRU page replacement In slightest recently used page replacement algorithm we will replace that page that hasn't been used for the longest period of time. This is similar as an

Describe virtual memory, What is virtual memory? Virtual memory is a me...

What is virtual memory? Virtual memory is a method that allows the execution of processes that might not be completely in memory. It is the separation of user logical memory fr

Communications technique - application interaction protocols, Define the Co...

Define the Communications Techniques - Application interaction protocols    Communications techniques are well defined. They give developer the programmatic mechanism to transf

What is a latency time, What is a Latency Time Latency Time is the time...

What is a Latency Time Latency Time is the time required through a sector to reach below read/write head.

Determine the syntax of the fork and join primitive, Determine the syntax o...

Determine the syntax of the Fork and Join Primitive  Answer: Syntax of the Fork and Join Primitive is as follow: Fork Join

Differences among user-level threads and kernel-level thread, Q. What are t...

Q. What are two differences among user-level threads and kernel-level threads? Under what situations is one type better than the other? Answer: (1) User-level threads are un

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd