Destructor, C/C++ Programming

Assignment Help:

Destructor:

The purpose of destructor is to free the memory when the compiler memory is reduced or not enough to execute certain program. Sometimes there may several objects opened and it may occupy more memory which may lead to reduced memory for new objects to be created. Therefore to increase the memory; objects which are idle may be destruct or killed using the destructor.  The destructor is written in same way as constructor with following rule.

  • Destructor should be preceded with (tilde).
  • Destructor cannot have any argument or return type.
  • Destructor is initiated implicitly.
  • One destructor only for each class.
  • Destructor must be public.
  • Destructor can be defined anywhere in the public generally it is written at the end.
  • Destructor can have prototype.

Destructor should have the class name.

 

class item

{ int number; float cost; public:

void putdata(void)

{cout<<"This is a test for destructor";

}

~item();

};

 

item::~item()

{cout<<"\nRelease memory\n";}

void main()

{item x;

x.putdata();

}

 

Note: The ~item is a destructor it will be invoked automatically as soon it the object comes out of the block.  There fore destructor should not be called in the main program.

 

A Sample program of how constructors are defined in different ways.

class item

{ int number;

float cost;

public:

item(void)

{number =10;

cost= 12.34;}

/*item(int x=200)

{number =x;

cost =222.345;} */ item(int a, float b); item(item &x);

void getdata(int a, float b);

//Create inline function inside a class void putdata(void)

{ cout<<"Number:" << number << "\n";

cout<<"Cost:" << cost << "\n";

}

};

void item::getdata(int a, float b)

{ number = a;

cost = b;

}

item::item(int a, float b)

{number =a; cost=b;}

item::item(item &i1)

{number=i1.number; cost=i1.cost;}

void main()

{

clrscr();

{item x; //create object x;

cout<<"\nConstructor without argument"<< "\n";

x.putdata();

}

{int a; float b;

cin>>a>>b;

item x(a,b); //create object x;

cout<<"\nConstructor with dynamic initialization"<< "\n";

x.putdata();

}

{item x(111,123.456); //create object x; cout<<"\nConstructor with arguments"<< "\n"; x.putdata();

item y(x); item z=x; item a; a=x;

cout<<"\nConstructor with object as argument"<< "\n";

y.putdata();

z.putdata();

a.putdata();

}

item y; //create object y; cout<<"\nobject y"<< "\n"; y.getdata(100, 399.95); y.putdata();

}


Related Discussions:- Destructor

Need programmer to program a flex pcb, Project Description: I want a per...

Project Description: I want a person who will be able to program a flex PCB for my device as i meet the person i will be able to describe all my needs Skills required are C P

Area under Curve, #queWrite a program to find the area under the curve y = ...

#queWrite a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b. The area under a curve between two points c

Help finish programming assignment, how much is it to fix a small data stru...

how much is it to fix a small data struct in a sorted list that pass itemtypes. all the code is written just logical errors

Area under curve, progarm in c for area under curve   #include ...

progarm in c for area under curve   #include float start_point, /* GLOBAL VARIABLES */ end_point, total_area; int numtraps;

Square maze, SquareMaze The SquareMaze class should be declared and defined...

SquareMaze The SquareMaze class should be declared and defined in maze.h and maze.cpp, respectively. Each SquareMaze object will represent a randomly-generated square maze and its

What are some ways try / catch / throw can develop software , Q: What are s...

Q: What are some ways try / catch / throw can develop software quality? A: By removing one of the reasons for if statements. The commonly utilized alternative to try / catch

Write a program to illustrate passing structure to function, Write a Progra...

Write a Program to illustrate passing structure to function? # include struct customer { int id; char name[15]; }; void func_struct(struct customer); main() { struct c

A string S convert it to a palindrome by doing chara, A palindrome is a str...

A palindrome is a string that reads the same from both the ends. Given a string S convert it to a palindrome by doing character replacement. Your task is to convert S to palindrome

C, A palindrome is a string that reads the same from both the ends. Given a...

A palindrome is a string that reads the same from both the ends. Given a string S convert it to a palindrome by doing character replacement. Your task is to convert S to palindrome

#task1, program for factorial

program for factorial

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd