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A: They are following:
Const: point out that memory once initialized, must not be modify through a program.
Volatile: denote that value in the memory location can be modified although nothing in the program code changes the contents. For instance: if you have a pointer to hardware location which contains the time, where hardware modifies the value of this pointer variable and not the program. The intent of this keyword is to get better optimization capacity of the compiler.
Mutable: Denote that particular member of a class or structure can be changed even if a particular structure variable, class, or class member function is constant.
struct data
{
char name[80];
mutable double salary;
}
const data MyStruct = { "Satish Shetty", 1000 };
//initlized by complier
strcpy ( MyStruct.name, "Shilpa Shetty"); // compiler error
MyStruct.salaray = 2000 ; // complier is happy allowed
i want write visuaL c++ FOR MY ALGORITHM
Memory management by c program: Write a program to memory management in c program unsigned max( unsigned, unsigned ); int BaseMemBlocks::allocBlock( size_t sz )
Differentiate between functions getch () and getche (). - Both functions accept a character input value from user. - When getch () is used, key that was pressed won't appear
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Write a program to find the area under the curve y = f(x) between x = a and x = b, integrate y = f(x) between the limits of a and b. The area under a curve between two points can b
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write a c program to find input string using strlen(), strcpy(), strcat(),strncat(), strcmp().
Create a program that asks the user for two integers which represent the numerator and denominator parts of fraction. Print out a simplification of the fraction. Example: Enter th
if one won't explicitly call the destructor of a local; then how does he handle the above situation?
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