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A: They are following:
Const: point out that memory once initialized, must not be modify through a program.
Volatile: denote that value in the memory location can be modified although nothing in the program code changes the contents. For instance: if you have a pointer to hardware location which contains the time, where hardware modifies the value of this pointer variable and not the program. The intent of this keyword is to get better optimization capacity of the compiler.
Mutable: Denote that particular member of a class or structure can be changed even if a particular structure variable, class, or class member function is constant.
struct data
{
char name[80];
mutable double salary;
}
const data MyStruct = { "Satish Shetty", 1000 };
//initlized by complier
strcpy ( MyStruct.name, "Shilpa Shetty"); // compiler error
MyStruct.salaray = 2000 ; // complier is happy allowed
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Develop a function to calculate sum of n even integers starting from a given even integer
Force(F)= ma
program to find if a no . is prime or not
A: Depends. Might be "zero" Objects which are thrown must have a publicly accessible copy-constructor. The compiler is permitted to generate code which copies the thrown object
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SquareMaze The SquareMaze class should be declared and defined in maze.h and maze.cpp, respectively. Each SquareMaze object will represent a randomly-generated square maze and its
A: Along with the C++ language, you can overload operators and functions. Overloading is the practice of supplying more than one definition for a provided function name in the same
Write out pseudocode for a function called "and" that takes two arguments, both booleans, and returns the logical and of the inputs. DO NOT use the logical and operator: instead, w
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