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Delivering message through LAN:
We have to devise method for delivering message through LAN phase to single, specific destination device. Sending device uses a hardware address to identify the intended position of a frame. The sending device also identifies kind of data carried in the frame.
SPECIFYING A DESTINATION:
The data transmit across a shared network reaches every attached stations - for all LAN topologies. Interface hardware finds delivery of frame and extracts frame from phase. But most applications need data to be send to one specific program on another device but not all computers.
HARDWARE ADDRESSING:
Most network methods have a hardware-addressing function that identifies stations on the network. Every station is given a physical address or numeric hardware address. Sender also adds hardware address in every transmitted frame. In that way only station identified in frame accept copy of frame. Most LAN methods include sender's hardware address in packet frame too.
Can you describe how BGP does the decision process?
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can we solve the problem using bounded buffer space if the propagation delay is arbitrarily large ?
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The client side building block moves towards the client side of the application. The server side building block moves towards the server side of the application.
What is Stop-and-Wait Protocol? In Stop and wait protocol, sender sends single frame, waits unless it receives confirmation from the receiver (okay to go ahead), and then sends
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