Define approximating smooth surfaces with polygon nets, Data Structure & Algorithms

Assignment Help:

Approximating smooth surfaces with Polygon nets

Networks of polygons are used to represent smooth surfaces. They are, of course, only an approximation to the true surface, but they are adequate for most computer graphics tasks. One of the commonest uses of the technique is to approximate a cylinder by the use of a set of flat polygons.

The Lambert shading model is a great improvement over wire-frame drawings as far as realism is concerned. It is also a reasonably fast technique when compared to some of the alternatives that we are about to meet. It is, however, far from perfect. Using a different colour for each polygon means that the polygons show up very clearly (the appearance of the model is said to be faceted). This is fine for a cube, but not so good when attempting to use the polygon as part of a smooth surface. Figure 3.22 shows 32 flat surfaces, arranged in a circle, pretending to be a cylinder. The difference in intensity between neighbouring sections can easily be seen.

 

 


Related Discussions:- Define approximating smooth surfaces with polygon nets

Elaborate the symbols of abstract data type, Elaborate the symbols of abstr...

Elaborate the symbols of abstract data type length(a)-returns the number of characters in symbol a. capitalize(a)-returns the symbol generated from a by making its first cha

What is Oscillating Sort?, For the Oscillating sort to be applied, it is ne...

For the Oscillating sort to be applied, it is necessary for the tapes to be readable in both directions and able to be quickly reversed. The oscillating sort is superior to the po

Characteristics of good algorithms, What do we mean by algorithm? What are ...

What do we mean by algorithm? What are the characteristics of a good and relevant algorithm? An algorithm is "a step-by-step procedure for finishing some task'' An algorithm c

File organization, Define File organization''s and it''s types

Define File organization''s and it''s types

Rules for abstract data type-tree, null(nil) = true                     // ...

null(nil) = true                     // nil refer for empty tree null(fork(e, T, T'))= false   //  e : element , T and T are two sub tree leaf(fork(e, nil, nil)) = true leaf(

Determine the components of illumination, Determine the Components of Illum...

Determine the Components of Illumination The light reaching the eye when looking at a surface has clearly come from a source (or sources) of illumination and bounced off the su

Explain decision tree, Decision Tree A decision tree is a diagram that ...

Decision Tree A decision tree is a diagram that shows conditions and actions sequentially and therefore shows which condition is to be considered first, second and so on. It is

Define graph, A graph is a mathematical structure giving of a set of vertex...

A graph is a mathematical structure giving of a set of vertexes (v1, v2, v3) and a group of edges (e1, e2, e3). An edge is a set of vertexes. The two vertexes are named the edge en

What are the dynamic arrays, What are the Dynamic arrays Dynamic arrays...

What are the Dynamic arrays Dynamic arrays are convenient for programmers since they can never be too small-whenever more space is needed in a dynamic array, it can simply be e

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd