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This question deals with AVL trees. You must use mutable pairs/lists to implement this data structure:
(a) Define a procedure called make-avl-tree which makes an AVL tree with one node. Also create another constructor build-avl-tree that creates an AVL tree from a root, left subtree and right subtree. The constructors return an AVL tree object.
(b) Create procedures for accessing the root, left subtree and right subtree, and also mutators for changing the root, left subtree and right subtree of an avl argument.
(c) Write a procedure called (insert n t). This procedure has 2 arguments: n is the value being inserted, t is the AVL tree.
(d) Write a procedure called (lookup n t). This procedure has 2 arguments: n is the value being looked up, t is the AVL tree. The subtree with n as its root is returned (or '() if no such node is found).
(e) Write a procedure called (print-as-list t). This procedure prints the AVL tree passed in t as a regular list (not a mutable list).
(f) Write a procedure called (print-inorder t). This procedure prints the AVL tree passed in t in inorder traversal form.
Your objective is to write a generic doubly linked list class called CS228LinkedList that implements the List interface and uses a type variable T. All methods except for subList a
write a algorithsm in c to perform push and pop operations stastic implementation using array ?
While BFS is applied, the vertices of the graph are divided into two categories. The vertices, that are visited as part of the search & those vertices that are not visited as part
write an algorithm for stack using array performing the operations as insertion ,deletion , display,isempty,isfull.
include include include /* Definition of structure node */ typedef struct node { int data; struct node *next; } ; /* Definition of push function */
Run time complexity of an algorithm is depend on
After going through this unit, you will be able to: • define and declare Lists; • understand the terminology of Singly linked lists; • understand the terminology of Doubly
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Acyclic Graphs In a directed graph a path is said to form a cycle is there exists a path (A,B,C,.....P) such that A = P. A graph is called acyclic graph if there is no cycle in
Q. What do you mean by the best case complexity of quick sort and outline why it is so. How would its worst case behaviour arise?
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