Create a simple object based gui application, JAVA Programming

Assignment Help:

Objective: create a simple object, put that object in a simple collection class, use that object and collection in a simple GUI application.

Specification:  Consider a Library that contains Books. The Book class has attributes for the author, title and number of copies and methods for getting/setting the attributes, borrow a book and return a book.

The Library class stores a collection of Book objectsin an ArrayList.

The program should have the following functionalities:

-   add/delete a book from the Collection

-   borrow/return  aselected book. When borrowing a Book object the number of copies attribute should decrease by 1 while when returning the Book object the number of copies attribute should increase by 1. You should check if the number of copies gets 0.

The class diagram for the classes described above is depicted in Figure.

Implement the classes defined above and provide a simple GUI to handle them. The GUI may look like Figure

Do not consider at this time Exceptions.

Deliverables:

Submit in the Assignments folder under the Project1 link the source files of your project (.java files).

1512_design preview.png


Related Discussions:- Create a simple object based gui application

Rmi client program, In a RMI Client Program, what are the excpetions which ...

In a RMI Client Program, what are the excpetions which may have to handled Ans) a. MalFormedURLException b. NotBoundException c. RemoteException

Android app for evaluating of distance, Android app for evaluating of dista...

Android app for evaluating of distance Project Description: The request is to prepare an app for Android. The application needs to run on tablet (7 "or larger) and the layout

Write short notes on (i) rmi and (ii) corba, Question 1 Write a program in...

Question 1 Write a program in Java to find the highest of any five numbers. How do you compile and execute this Java program? Question 2 Write a program to explain the Except

How can you define a readable program, How can you define a readable progra...

How can you define a readable program? A program that is easy to read & understand also easy to maintain and enhance. Readability is the ease in that text can be read and under

Concept of events and events listeners and events handlers, Question: (...

Question: (a) State and explain clearly FIVE new features of Actionscript 3.0 as compared to Actionscript 2.0. (b) Explain clearly the concept of events and events listen

Week 7, This is a two part project, one in Alice, and another in Java. You ...

This is a two part project, one in Alice, and another in Java. You can either zip the files together as one and upload the single zip file, OR upload the separate files. If you dec

Java error handling mechanism, Errors: When a dynamic linking failure or ...

Errors: When a dynamic linking failure or some other "hard" failure in the virtual machine happens, the virtual machine gives an Error. Typical Java programs could not find Error

Describe inner classes in java, Describe Inner Classes in java? An inne...

Describe Inner Classes in java? An inner class is a class whose body is described inside another class, referred to as the top-level class. For instance: public class Queue {

Answer, a program to find the area under curve y=f(x) between x=a and x=b,i...

a program to find the area under curve y=f(x) between x=a and x=b,integrate y=f(x) between the limits of a and b

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd