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Bootstrap loader:
The critical programs are loaded into memory by the bootstrap loader at start-up time and will remain resident as long as the computer is running. The bootstrap for most modern computers is stored in read-only memory; on some computers, part of the resident operating system will also be contained in ROM, so that it is permanently resident in memory and always available for use. The memory resident components of an operating system are commonly known as the kernel of the operating system. For example, the operating system program accepts user commands must always be present, as well as the programmes that handle request from the user systems and manage resources in a multitasking system. On the other hand, an operating system command that formats a new disk is only used occasionally; it can be loaded and executed only when it is required. Today, the trend is towards design of nano kernel or micro kernel. The essence of these kernels is to keep the basic kernel smaller.
#questioPurpose of this assignment: 1. Using dictionaries. Assignment: Write a program to read a text file and create a dictionary. The keys for the dictionary should be all
COMPUTER INPUT: Figure shows input information for a typical airborne digital computer. The sensors in Figure develop analogue electrical signals representing: -
QUESTION (a) Draw an annotated diagram explaining how data is transmitted to web servers during a standard form submit event. (b) What in your opinion makes a bad web site?
Working of a Computer Computer may be divided into the following units Input Unit Main Memory or Primary Storage Unit Arithmetic-Logic Unit
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There are many other techniques in which companies who manufacture microprocessors have attempted to get better the performance of their CPUs. Cache memory this is a small quantit
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SWITCHING MECHANISMS: Switching mechanisms are techniques devised to send messages in many dinections at once and to ensure that these messages are received with a minimum of
What is CAI? Explain its pitfalls
Use the methods of C4.5 to design a decision tree
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