Bitwise logical and shift operations, Assembly Language

Assignment Help:

Part A: Bitwise Logical and Shift Operations

Create a SPARC assembly language program that extracts a bit-field from the contents of register %l0. The position of the rightmost bit of the field is indicated in register %l1, and the number of bits in the field is indicated in register %l2. The extracted field should be put into register %l3, right-shifted so that field starts at bit 0; any bits outside of the extracted field should be set to 0. Structure your program so that it operates on 3 separate inputs, each with different input data, field positions, and field widths. Your TA will provide the inputs to work with. Do not hard code any bit masks; your program should create them using the appropriate bitwise operations. Optimize your program, eliminating nop instructions where possible. Do not use m4.

Use printf() to display in hexadecimal the contents of registers %l0, %l1, %l2 before each extraction, and %l3 afterwards. Also run your program in gdb, displaying the contents of registers %l0, %l1, %l2 before each extraction, and %l3 afterwards. Capture the gdb session using script. On a separate piece of paper, show the bit pattern for each hexadecimal number for the registers %l0 and %l3, circling the extracted field.

Part B: Integer Multiplication using Add and Shift Operations

Write a SPARC assembly language program that implements the following integer multiplication algorithm:

negative = multiplier >= 0 ? 0 : 1;

product = 0;

for (i = 0; i < 32; i++) {

if (multiplier & 1)

product += multiplicand;

(product and multiplier registers combined as a unit) >> 1;

}

if (negative)

product -= multiplicand;

Structure your program so that it shows 3 different multiplications: the first should multiply two positive numbers together, the second should multiply a positive number by a negative number, and the third should multiply two negative numbers together. Your TA will provide the input data to work with. Since we don't yet know how to create subroutines, you can simply cut and paste the multiplication code to do each multiplication.

Use printf() to display in hexadecimal the contents of the product, multiplier and multiplicand registers before and after each multiplication. Optimize your program, eliminating nop instructions where possible. Do not use m4. Also run the program in gdb, displaying the contents of key registers as the program executes; you should show that the algorithm is working as expected. Capture the gdb session using script. On a separate piece of paper, show the bit pattern (binary number) for each hexadecimal number, and its decimal equivalent (in other words, show the binary and decimal values of the multiplier, multiplicand, and product).

Other Requirements

Make sure your code is properly formatted into columns, is readable and fully documented, and includes identifying information at the top of each file. You must comment each line of assembly code. Your code should also be well designed: make sure it is well organized, clear, and concise. Your TA will specify the inputs to use for the above two programs.

New Skills Needed for this Assignment:

Use of bitwise logical and shift operations
Use of branching and condition code tests
Understanding of hexadecimal and binary numbers


Related Discussions:- Bitwise logical and shift operations

Label-assemblers directive-microprocessor, LABEL :   The Label directive...

LABEL :   The Label directive which is used to assign a name to the current content of the location counter. At the beginning of the assembly process, the assembler start a loca

Program to move contents in memory-machine level programs, Example : Write...

Example : Write a program to move the contents of the memory location 0500H to BX and also to register CX. Add immediate byte 05H to the data residing in memory location, whose ad

Program to convert decimal to binary number, Program is written but has err...

Program is written but has errors returning values from the procedure.

8086 assembly language, write and run a programme using 8086 assembly langu...

write and run a programme using 8086 assembly language that interchange the lower four bits of AL registered with upper four bits.

Ror-logical instruction-microprocessor, ROR : Rotate Right without Carry: ...

ROR : Rotate Right without Carry: This instruction rotates the contents of destination operand to the bit-wise right either by one or by the count specified in register CL, exclud

Bitwise logical and shift operations, Part A: Bitwise Logical and Shift Op...

Part A: Bitwise Logical and Shift Operations Create a SPARC assembly language program that extracts a bit-field from the contents of register %l0. The position of the rightmos

Entering a program-microprocessor, Entering a Program In this section, ...

Entering a Program In this section, we will explain the procedure for entering a small program on IBM PC with DOS operating system. Assume a program of addition of 2 bytes, as

Programming assembly language, Write an 8086 program to find out the number...

Write an 8086 program to find out the number of positive numbers and negative numbers from a given series of signed numbers include flow chart ..

.., Sum of series of 10 numbers and store result in memory location total

Sum of series of 10 numbers and store result in memory location total

Nible, calculate the number of one bits in bx and complement an equal numbe...

calculate the number of one bits in bx and complement an equal number of least significant bits in ax hint use the xor instruction

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd