Arrays, JAVA Programming

Assignment Help:
Prompt the user for an int between an upper and lower boundary. Reuse the validateInput() method from project 2 to validate if the input is in bounds. If it is not, print an error that the given input is not greater than the lower bound and not less than the upper bound, then end the program.
If input is in bounds, create an array of type String of that length. Loop the length of the array. For each array element, generate a random number from 0 to 9. Reuse the convertInput() method from project 2 and put into each array element the String value that corresponds to the random number.
Create a second loop that prints the contents of the array as array index followed by the array index contents. Use the escape character for the tab stop to line up the output.
Your upper and lower boundaries should be constants. Use 1 as lower and 20 as upper boundaries.
Sample:
C:\Users\andy\java\141\p3>java Java1302CMIS141C801Project
Enter size of the array, between 1 and 20. -3
Invalid input. -3 is not >= 1 and <= 20.

C:\Users\andy\java\141\p3>java Java1302CMIS141C801Project
Enter size of the array, between 1 and 20. 2332
Invalid input. 2332 is not >= 1 and <= 20.

C:\Users\andy\java\141\p3>java Java1302CMIS141C801Project
Enter size of the array, between 1 and 20. 5
The contents of the 5 element array:
0. zero
1. zero
2. six
3. three
4. two
End of array contents.

Project 2 uses: (previous project, Have source code if you need a reference.)
Your static methods will be:
public static boolean validateInput(int); // returns true if the length of the int parameter is 1 digit long. Returns false otherwise.
public static String convertInput(int); // returns a string of the word that represent the integer passed as an argument.

Posted Date: 7/10/2013 4:19:08 AM | Location : United States

Related Discussions:- Arrays

Differentiate between primitives and objects, Differentiate between Primiti...

Differentiate between Primitives and Objects Everything in Java is an "Object", as every class by default inherits from class "Object", except a few primitive data t

Implement a driver program to test out all constructors, Implement a class ...

Implement a class  Book  (Book.java). A book will have three instance variables: a  title  (a String, for example: "Big Java" or "The Hitchhiker's Guide to the Galaxy"), an  author

What is a variable in java program, What is a variable in Java program? ...

What is a variable in Java program? It's a memory location. Memory location is given some name. Memory location is being assigned some value. Value may change o

Program for randomly generated 3- digit number matches, Program for Randoml...

Program for Randomly Generated 3- Digit Number Matches This assignment demonstrates your ability to use basic Java syntax including selection and looping statements. You will

How to integrate your struts application with spring, To integrate your Str...

To integrate your Struts application with Spring, we have two options: ? Configure Spring to manage your Actions as beans, using the ContextLoaderPlugin, and set their dependenc

Java and Arrays, AskWrite an application that uses an Array to store 10mess...

AskWrite an application that uses an Array to store 10messages of type String. You will store this Array with 10 messages of your choosing. For example, a message could be “I love

What is dispatchaction, The DispatchAction class is used to group related a...

The DispatchAction class is used to group related actions into single class. Using this class, you can have a method for every logical action compared than a one executes method. T

Pebblemerchant, how to write a java program for pebble merchant

how to write a java program for pebble merchant

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd