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write a program to find the area under the curvey y=f(x) between x=a and x=b.integrate y=f(x) between the limits of a and b.the area under a curve between two points can be found by doing a definite integral between the two points
#include float start_point, /* GLOBAL VARIABLES */ end_point, total_area; int numtraps; main( ) { void input(void ); float find_area(float a,float b,int n); /* prototype */ print(“AREA UNDER A CURVE”); input( ); total_area = find_area(start_point, end_point, numtraps); printf(“TOTAL AREA = %f”, total_area); } void input(void ) { printf(“\n Enter lower limit:”); scanf(“%f”, &start_point); printf(“Enter upper limit:”); scanf(“%f”, &end_point); printf(“Enter number of trapezoids:”); scanf(“%d”, &numtraps); } float find_area(float a, float b, int n) { float base , lower, h1, h2; /* LOCAL VARIABLES */ float function_x(float x); /* prototype */ float trap_area(float h1,float h2,float base );/*prototype*/ base = (b-1)/n; lower = a; for (lower =a; lower <= b-base ; lower = lower + base ) { h1 = function_x(lower); h1 = function_x(lower + base ); total_area += trap_area(h1, h2, base ); } return (total_area); float trap_area(float height_1,float height_2,float base ) { float area; /* LOCAL VARIABLE */ area = 0.5 * (height_1 + height_2) * base ; return (area); } float function_x(float x) { /* F(X) = X * X + 1 */ return (x*x + 1); } Output AREA UNDER A CURVE Enter lower limit: 0 Enter upper limit: 3 Enter number of trapezoids: 30 TOTAL AREA = 12.005000 AREA UNDER A CURVE Enter lower limit: 0 Enter upper limit: 3 Enter number of trapezoids: 100 TOTAL AREA = 12.000438
Object diagrams define instances instead of classes. They are useful for illustrating some complicated objects in detail about their recursive relationships. When
JavaServer Faces(JSF) is a framework for building web-based user interface in Java. Unlike Swing, JSF provides widgets like buttons, hyperlinks, checkboxes, etc. in dissimilar ways
Explain Identifiers in Java ? Identifiers are the names of variables, classes, methods, packages and interfaces. Unlike literals they are not the things themselves, only ways o
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the textbok is Introduction to Java™ Programming, Brief Version, Eighth Edition Week 8 Exercises Chapter 8 Programming Exercises from Pages 295 - 299. Do Exercise Problems 2,
You will be required to create an ADT for a Binary Search Tree (BSTInterface.java). The interface will be implemented as a Binary Search Tree (BST) using a reference based format.
I neeed to create a basic code to do the following. the class is entry level and I would appreciate a brief explanation as to why you do each bit. Write a program that displays t
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I need Customize Tumblr theme Project Description: I have a blog here I would like to customize it as follows; 1) Modify the horizontal navigation from the bottom of th
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