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write a program to find the area under the curve y=f(x) between x=a and x=b integrate y=f(x) between the limits of a and b
#include float start_point, /* GLOBAL VARIABLES */ end_point, total_area; int numtraps; main( ) { void input(void ); float find_area(float a,float b,int n); /* prototype */ print(“AREA UNDER A CURVE”); input( ); total_area = find_area(start_point, end_point, numtraps); printf(“TOTAL AREA = %f”, total_area); } void input(void ) { printf(“\n Enter lower limit:”); scanf(“%f”, &start_point); printf(“Enter upper limit:”); scanf(“%f”, &end_point); printf(“Enter number of trapezoids:”); scanf(“%d”, &numtraps); } float find_area(float a, float b, int n) { float base , lower, h1, h2; /* LOCAL VARIABLES */ float function_x(float x); /* prototype */ float trap_area(float h1,float h2,float base );/*prototype*/ base = (b-1)/n; lower = a; for (lower =a; lower <= b-base ; lower = lower + base ) { h1 = function_x(lower); h1 = function_x(lower + base ); total_area += trap_area(h1, h2, base ); } return (total_area); float trap_area(float height_1,float height_2,float base ) { float area; /* LOCAL VARIABLE */ area = 0.5 * (height_1 + height_2) * base ; return (area); } float function_x(float x) { /* F(X) = X * X + 1 */ return (x*x + 1); } Output AREA UNDER A CURVE Enter lower limit: 0 Enter upper limit: 3 Enter number of trapezoids: 30 TOTAL AREA = 12.005000 AREA UNDER A CURVE Enter lower limit: 0 Enter upper limit: 3 Enter number of trapezoids: 100 TOTAL AREA = 12.000438
Create the following program or propose one of your own. The program must include at least one of each of the following. Decision structure Repetitive structure fu
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Define Polymorphism? A: Polymorphism let a client to treat di_erent objects in the simialr way even if they were developed from di_erent classes and exhibit di_erent behaviors.
Specifying a Class: As discussed a class is defined to develop an algorithm and bind it together in a core shell. A class is an abstract data type (ADT). The binding of dat
Variables Information stored in a variable can alter in the course of the program. The type used in the definition explains the kind of information the symbol can store. Variab
Ravi is a newbie to the programming and while learning the programming language he came to know the following rules: · Each program must start with ''''{'''' and end with ''''}
I started preparing an alternative cryptocurrency and I am way over my head. I would like help in making modifications to the open source files and then help with deployment. I wil
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Reference Types The symbol "&" is interpreted as an address operator as well as AND operator. This operator is also used to declare a "reference variable". A reference is refer
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