Application of connect-4 game, Computer Engineering

Assignment Help:

The game Connect-4 is played on a board that has seven columns. There are six spaces on each column. The board is initially empty. Two players take turns dropping one piece (black or grey in the diagram below, but "X" or O" in our game) in a column. The piece falls into the lowest unoccupied row. A player cannot move in a column if the top-most row of that column already has a piece in it. The first player to get four of their counters in a line (horizontally, vertically, or diagonally) is the winner. 

You have been provided with two files for this problem: minimax.lisp, which contains lisp code for the minimax algorithm, and  connect-4.lisp, which contains a working Lisp implementation of the Connect-4 game. 

As the Connect-4 implementation currently stands, you should  have absolutely no problem beating the program. Try it:  

[1]> (load 'minimax)

;; Loading file C:\CSE2AIF\minimax.lisp ...

;; Loaded file C:\CSE2AIF\minimax.lisp

T

[3]> (load connect-4)

;; Loading file C:\CSE2AIF\connect-4.lisp ...

;; Loaded file C:\CSE2AIF\connect-4.lisp

T

[3]> (play)  

The program plays poorly because it has a poor-quality heuristic. The function static, which evaluates a position from the point of view of a particular player, is currently defined as follows: (defun static (board player) 0)

This means that each board configuration receives exactly the same evaluation; i.e., 0.  Your task for this question is to develop and implement a good heuristic for the Connect-4 game.  The only LISP code that you are required to write is a LISP function static, which accepts a board and player as input arguments, and returns an evaluation of the board state from the point of view of player. You can, of course, write as many helper functions as you like.  

To assist you, the code you have been supplied with contains a parameter *all-c4-lines* which is a list of all of the 69 possible ways to win in Connect-4. Each element of this list is a list of length four, such as

 ((3 5) (4 5) (5 5) (6 5))

Each element of this is the column and row. For example, the above list indicates that there is a line of length four that includes a piece at the 4th column of the 6th row, the 5th  column of the 6th row, the 6th column of the 6th row, and the 7th column of the 6th row.

 Note that rows and column indexing starts at 0.

The Lisp built-in function  aref can be used to find what piece, if any, is at a specified location. For example, to find what piece, if any, occupies column col and row row of the current board state, evaluate the following code 

   (aref board col row)

This will return either nil, x or o.


Related Discussions:- Application of connect-4 game

What is swimlane, What is swimlane? In business model, it is often help...

What is swimlane? In business model, it is often helpful to know which human organization is responsible for activity. Show the partition of activities into columns and lines.

Assignment, Find the Regular Grammar for the following Regular Expression: ...

Find the Regular Grammar for the following Regular Expression: a(a+b)*(ab*+ba*)b.

C++, explain parallel database system

explain parallel database system

4, Ask question 4#Minimum 100 words accepted#

Ask question 4#Minimum 100 words accepted#

What is the role of ir and pc, What is the role of IR and PC?  Instruct...

What is the role of IR and PC?  Instruction Register (IR) having the instruction being implemented. Its output is available to the control circuits, which make the timing signa

State the term- use a define function, State the term- Use a define functio...

State the term- Use a define function This is almost exactly the same approach as #define and -D compiler arg that C programs use. In your  Verilog  code,  use  a  'define  to

Explain about programmer visible registers, Q. Explain about Programmer Vis...

Q. Explain about Programmer Visible Registers? Programmer Visible Registers: These registers can be employed by machine or assembly language programmers to minimize reference

Library of functions of parallel virtual machine, Q. Library of functions o...

Q. Library of functions of parallel virtual machine? PVM offers a library of functions libpvm3.a, that application programmer calls. Every function has some specific effect in

Define rules for reducing karnaugh maps, Define Rules for Reducing Karnaugh...

Define Rules for Reducing Karnaugh Maps? The rules for reducing Karnaugh Maps (k- maps) are as follows: All of the 1's in the Karnaugh Map are called as minterms. The

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd