Application of connect-4 game, Computer Engineering

Assignment Help:

The game Connect-4 is played on a board that has seven columns. There are six spaces on each column. The board is initially empty. Two players take turns dropping one piece (black or grey in the diagram below, but "X" or O" in our game) in a column. The piece falls into the lowest unoccupied row. A player cannot move in a column if the top-most row of that column already has a piece in it. The first player to get four of their counters in a line (horizontally, vertically, or diagonally) is the winner. 

You have been provided with two files for this problem: minimax.lisp, which contains lisp code for the minimax algorithm, and  connect-4.lisp, which contains a working Lisp implementation of the Connect-4 game. 

As the Connect-4 implementation currently stands, you should  have absolutely no problem beating the program. Try it:  

[1]> (load 'minimax)

;; Loading file C:\CSE2AIF\minimax.lisp ...

;; Loaded file C:\CSE2AIF\minimax.lisp

T

[3]> (load connect-4)

;; Loading file C:\CSE2AIF\connect-4.lisp ...

;; Loaded file C:\CSE2AIF\connect-4.lisp

T

[3]> (play)  

The program plays poorly because it has a poor-quality heuristic. The function static, which evaluates a position from the point of view of a particular player, is currently defined as follows: (defun static (board player) 0)

This means that each board configuration receives exactly the same evaluation; i.e., 0.  Your task for this question is to develop and implement a good heuristic for the Connect-4 game.  The only LISP code that you are required to write is a LISP function static, which accepts a board and player as input arguments, and returns an evaluation of the board state from the point of view of player. You can, of course, write as many helper functions as you like.  

To assist you, the code you have been supplied with contains a parameter *all-c4-lines* which is a list of all of the 69 possible ways to win in Connect-4. Each element of this list is a list of length four, such as

 ((3 5) (4 5) (5 5) (6 5))

Each element of this is the column and row. For example, the above list indicates that there is a line of length four that includes a piece at the 4th column of the 6th row, the 5th  column of the 6th row, the 6th column of the 6th row, and the 7th column of the 6th row.

 Note that rows and column indexing starts at 0.

The Lisp built-in function  aref can be used to find what piece, if any, is at a specified location. For example, to find what piece, if any, occupies column col and row row of the current board state, evaluate the following code 

   (aref board col row)

This will return either nil, x or o.


Related Discussions:- Application of connect-4 game

Parallel virtual machine, PVM is mainly a simulation of a computer machine ...

PVM is mainly a simulation of a computer machine running parallel programs. It is a software package that allows a heterogeneous collection of UNIX and/or Windows computers hooked

Write a .net web service program, Question: (a) Give three typical use...

Question: (a) Give three typical uses of Web Services. (b) Describe the term WebService Behavior and list its advantages. (c) Explain how Proxy classes are used to acc

Btree, What should the size of ''t'' in btree be depending on the hard disk...

What should the size of ''t'' in btree be depending on the hard disk size

Describe the structure and function of a computer system, Question: a) ...

Question: a) Describe the structure and function of a computer system. b) The raw speed of a microprocessor will not achieve its potential unless a constant stream of wor

What is clock gating, What is Clock Gating? Clock gating is one of the...

What is Clock Gating? Clock gating is one of the power-saving methods used on several synchronous circuits with the Pentium four processors. To save power, clock gating consid

Explain demand paging, What is Demand paging? Virtual memory is commonl...

What is Demand paging? Virtual memory is commonly executed by demand paging. In demand paging, the pager brings only those essential pages into memory instead of swapping in a

Show network topology in digital system, Q. Show Network Topology in digita...

Q. Show Network Topology in digital system? This deals with the geometrical arrangement of nodes (endpoints consisting of physical devices such as terminals, printers, PCs, and

Define far and near procedures, Q. Define Far and Near Procedures? Proc...

Q. Define Far and Near Procedures? Procedure offers the primary means of breaking the code in a program into modules. Procedures have one maindrawbackwhich is they need extra c

Selection - artificial intelligence, Selection - artificial intelligence: ...

Selection - artificial intelligence: However the first step is to choose the individuals that will have a shot at becoming the parents of the next generation. Hence this is kn

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd