Interactive prototype development

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Reference no: EM131373352

Interactive Prototype Development

Chosen problem for the prototype: augmented reality

Specification:

Ubiquitous inter-connective technologies are enabling innovative and creative solutions to many problems in work, home or social life. These include mobile devices, digital media, Wireless connectivity, GPS, soft AI, software agents, intelligent materials and so on. It promises to be the future of the computing paradigm as even more functionality is combined to support users' requirements, real and imagined.

Your task is to put yourself in the shoes of a designer in a leading edge innovation company. You will produce a conceptual design and working prototype interface of a solution to an interaction-design problem that you will define. You are free to choose the problem and type of system you design as long as it meets the criteria in this document. At the very least it should be a technical solution to an identified problem. Relevant areas may include (but not be limited to) wearable computing, gaming, augmented reality, educational aids, interactive kiosks, portable digital media.

You may use any and all current and (realistically) projected technologies for the design of your system. You should demonstrate an understanding of the cognitive and ergonomic characteristics of the target users and show how your design takes account of them.

This assignment is designed to draw on many of the key themes of the module; psychological and technical, theoretical and practical, and this should be reflected within your report.

Deliverables:

This is an individual assignment.

An interactive prototype interface must be produced using client-side web-based technologies introduced during the module to include HTML, CSS and javascript-related functionality. This will demonstrate the top-level interaction between the user and system via an interactive and intuitive graphical interface including input and output functionality.

The prototype must be saved using the relevant file types

Save all work as a .zip file and submit via Moodle/DLE. If you do not use the correct file type (.zip) or follow these instructions, your work will not be marked. A guide on how to submit using Moodle can be found in the "Supporting Documents" section.

Assessment:

- Creation of a working prototype interactive interface (Learning Outcome 1 and 3)
- Psychological justifications for design choices and documentation of user-testing plan (Learning Outcome 2 and 4)

Learning Outcomes:

This assignment assesses the following learning outcomes:

1. Specify usability requirements and advise upon possible designs for their realisation

2. Evaluate the usability of a computer system and its interface

3. Produce and evaluate a user interface design for a given scenario

4. Critically discuss the ethical, legal and social responsibility in the design of user-centred systems

Reference no: EM131373352

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Reviews

len1373352

1/27/2017 7:05:03 AM

Marking Criteria: Individual categories are awarded marks based upon the following criteria: (a) Marks < 40% indicate work that is poorly presented and does not demonstrate an understanding of the subject matter. The interface provided is of poor quality and does not demonstrate effective interaction. (b) Marks = 60%: The quality of the work is clearly presented, and suggests a good understanding of the subject with justification of design choices. The interface is effective and clearly demonstrates the design, and usefulness of the user-engagement. (c) Marks = 80%: The quality of the work is outstanding with no significant flaws. It demonstrates a very high level of competence and depth. The submission is very well presented, demonstrating excellent linkage to theory with creative and well-justified solutions. The interface is of a very high standard and demonstrates a high level of interaction, with subsequent user engagement capabilities.

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