Identify principles for creating effective multimedia

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Reference no: EM132369259

Question :

Find and share a resource that expands on the learning materials covered in this module.

Examples of resource include blog posts, instructional videos, journal or magazine articles, web pages, or even a book section.

Module – Multimedia Learning

Module description:

This module, multimedia learning, is the first module in the theoretical portion of the course. It is important that you have a sound understanding of theoretical foundations of multimedia learning so that you understand the rationale behind the guiding principles. Thus, you can design multimedia lessons that are conducive to learning.

Remember that using technology in learning is one thing, and using technology to create effective learning solutions is another thing. You are here to learn how to use technology as an effective learning tool.

In this module you will learn theories, concepts, and guidelines underlying multimedia learning. After this module, you should be able to:

? Describe theoretical foundations of multimedia learning through studying the cognitive theory of multimedia learning (CTML) and the cognitive load theory as examples

? Appreciate the importance of theories and research in designing and implementing multimedia learning solutions

? Identify principles for creating effective multimedia learning solutions

? Acknowledge the multiplicity of viewpoints regarding multimedia learning

The module in a nutshell:

Multimedia learning refers to the use of words (spoken or written) and graphics (still or moving) to present learning contents in a way that facilitates learning. Examples include textbooks with graphics, printed materials accompanied with audio recordings, computer-mediated learning, simulations, educational games, online learning, and virtual reality. In this course, however, we are interested in multimedia learning delivered on digital technology platforms such as computers, smartphones, tablets, virtual realities, or online.

The quality of students’ learning does not depend on the medium (i.e. learning delivery method), but it depends on a combination of factors including instructional design, learning content, student’s motivation, and instructional strategies. The best delivery method depends on the learning context. Therefore, the main concern of multimedia learning theories and principles is not to promote the idea that multimedia learning is better than (for example) face-to-face learning, but it is to find ways to make multimedia learning effective and more conducive to learning.

The main advantages of multimedia learning over face-to-face instructor-lead learning include the delivery of instruction at distance, at a more convenient time, and sometimes at a lower cost. Moreover, multimedia learning can help create learning experiences that cannot be easily obtained in face-to-face learning (for example simulation software that can let engineering students experience technical problems that do not regularly happen in the real world). Psychologists have developed many theories to explain multimedia learning.

Examples of theories include the integrated model of text and picture comprehension (ITPC), the four-component instructional design model (4C/ID), the cognitive load theory (CLT), and the cognitive theory of multimedia learning (CTML). These last two theories are pretty similar, and they are part of your required learning materials.

The cognitive theory of multimedia learning asserts that in order to make multimedia lessons more conducive to learning, they should be designed in a way that helps the cognitive processing of learners. Cognitive processing refers to how people’s cognitive system (i.e. brain) processes new information and makes sense of it, so learning occurs (i.e. acquisition of new knowledge). Thus the theory assumes three
things about the human cognitive system:

1. First, dual-channel: the brain processes visual and auditory information through two separate channels

2. Second, limited capacity: the brain can handle only a limited amount of information at once

3. And third, active processing: when learning, people pay attention to relevant details, those details are organized into coherent mental representations, and mental representations are integrated into existing knowledge

Based on the above three assumptions about the cognitive system, the theory suggests that people learn more effectively from multimedia, the combination of words (auditory) and graphics (visual), rather than from a single medium, words or graphics.

Additionally, when designing multimedia lessons, the designer should strive for three things: to reduce extraneous processing, to manage essential processing, and to foster generative processing.

Reducing extraneous processing means reducing the amount of work that learner’s brain has to do by getting rid of any information that is not necessary for achieving the learning goal. This is achieved through the application of five principles:

1. Coherence principle: get rid of unnecessary and distracting details

2. Redundancy principle: use graphics/voice rather than graphics/voice/text

3. Signaling principle: point out important information

4. Spatial contiguity principle: put the text next to the graphic it describes

5. Temporal contiguity principle: present the audio with the graphic it describes

Managing essential processing means presenting the learning content in a way that makes it easier for learner’s brain to process it. This is achieved through the application of three principles:

1. Segmenting principle: break learning content into small chunks

2. Pre-training principle: present important concepts before the lesson

3. Modality principle: use voice rather than text

Fostering generative processing means presenting learning contents so that learners strive to learn. This is achieved through the application of the following principles:

1. Personalization principle: present information in an informal and conversational style

2. Voice principle: use friendly and easy to understand human voice

3. Embodiment principle: make on screen character acts like human

In short, when designing multimedia lesson, keep it concise, simple, and engaging.

It is important to note that the application of multimedia learning principles depends on many factors including learners’ prior knowledge, learners’ cultural background, learning goal, the level of control learners have over the content, and the learning context.

Finally, when thinking about multimedia learning principles, it is important to keep in mind boundary conditions which mean conditions under which a given principle may or may not be applicable.

Reference no: EM132369259

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