Reference no: EM133982006
Overview
Last week, you described your application navigation, interface look, and feel-a critical step in designing an application prototype. In this third part of your course project, you design interactive wireframes for 3 application pages and leverage them to create a rudimentary prototype.
Preparation
Note: In Critical Aspects of Interaction Design, you learned the importance of employing effective techniques for usability, accessibility, responsiveness, and visual appearance. For this assignment, you should focus on usability for the wireframes and visual appearance and functionality for the prototype.
Review your previous project work, particularly the design specification document, as you start your design.
Instructions
Part 1: Design 3 GUI Wireframes
Complete and submit 3 wireframe renderings of the following pages/screens using the Wireframes Submission Template:
Home Page: displays content and various options that the user might desire from the app.
Primary (Application Level) Page: displays as one of the choices from the Home screen.
Secondary Page (option - choose one of the following): Maximize your scores with our expert assignment help - get help now!
Login Page (sequence): displays user name, password, and optional user verification methods with a choice to enroll/obtain a forgotten user name and password, as well as a mechanism to remember the user for faster subsequent login.
Secondary-Level Page: displays content and navigation at a deeper level.
Part 2: Create a Working Prototype
Create a working prototype of your homepage and one other page using a design prototyping software of your choice. It should:
Accurately reflect the wireframe designs.
Include at least one operational interactive element, such as a button that functions as expected.
Include complimentary design elements like color, branding, content, navigation, et cetera.
Use Kaltura to record the successful operation of the prototype.