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Write down the algorithm of quick sort. An algorithm for quick sort: void quicksort ( int a[ ], int lower, int upper ) { int i ; if ( upper > lower ) { i = split ( a, lower, upper ) ; quicksort ( a, lower, i - 1 ) ; quicksort ( a, i + 1, upper ) ; } } int split ( int a[ ], int lower, int upper ){ int i, p, q, t ;
p = lower + 1 ; q = upper ; i = a[lower] ; while ( q >= p ) { while ( a[p] < i ) p++ ; while ( a[q] > i ) q-- ; if ( q > p ) { t = a[p] ; a[p] = a[q] ; a[q] = t ; } } t = a[lower] ; a[lower] = a[q] ; a[q] = t ; return q ; }
The pre-order and post order traversal of a Binary Tree generates the same output. The tree can have maximum One node
An unsorted array is searched through linear search that scans the array elements one by one until the wanted element is found. The cause for sorting an array is that we search
Q.1 What is an algorithm? What are the characteristics of a good algorithm? Q.2 How do you find the complexity of an algorithm? What is the relation between the time and space c
C compiler does not verify the bounds of arrays. It is your job to do the essential work for checking boundaries wherever required. One of the most common arrays is a string tha
Preorder traversal of a binary tree struct NODE { struct NODE *left; int value; /* can take any data type */ struct NODE *right; }; preorder(struct N
Graph terminologies : Adjacent vertices: Two vertices a & b are said to be adjacent if there is an edge connecting a & b. For instance, in given Figure, vertices 5 & 4 are adj
how to draw a 5 inch square on the screen using * symbol
Question: (a) Discuss the importance of game theory to decisions. (b) Explain the following: (i) saddle point, (ii) two-person zero-sum game. (c) Two leading ?rms, ABC Ltd a
two standards ways of traversing a graph in data structure
A BST is traversed in the following order recursively: Right, root, left e output sequence will be in In Descending order
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