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Pointers to Objects Passing and returning of objects is, though, not very efficient since it includes passing and returning a copy of the data members. This problem can be elim
Addition in a existing c++ unification algorithm Project Description: I have a existing code for a algorithm and need to add two modules into it, it is a unification algorith
wap to cheak if a number is palindrom
Write a ‘C’ program to accept any 3 digit integer number from the keyboard and display the word equivalent representation of the given number.
write a program in c/C++ using nested if statement for calculating the average marks and grades of 5 subjects
# include stdio.h> # include string.h> # include conio.h> void main() { int i=0,count=0; char a[100],b; clrscr();
A skilled programmer is required to build a standalone module to extract, parse and store in database tables, word count data from web pages and RSS feeds. The module can take R
Syntax rules for writing constructor functions Its name must be similar as that of the class to which it belongs. It is declared with no return type (not even void). Ho
t a shop of marbles, packs of marbles are prepared. Packets are named A, B, C, D, E …….. All packets are kept in a VERTICAL SHELF in random order. Any numbers of packets with these
Program is to reverse the names stored in an array pointer: Program is to reverse the 6 names stored in an array pointer as name[] void main() { clrscr(); char
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