Java programming, Basic Computer Science

Assignment Help:
Write a program that lets the user play the game Rock, Paper, Scissors against the computer. The program
should work as follows:
? When the program begins, the results of the previous run of the program (ie - how many wins the user
had versus how many wins the computer had) are read from a file and displayed. Note - if this is the
very first run of the program then a welcome message is displayed.
? A method is called to determine the computer''s choice. In the method, a random number in the range of
1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is 2,
then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Don''t
display the computer''s choice yet).
? The user enters his or her choice of "rock", "paper", or "scissors" at the keyboard. (You can use a menu
for user input if you prefer). Remember to validate user input.
? The computer''s choice is displayed.
? A method is called to determine the winner according to the following rules:
o If one player chooses rock and the other player chooses scissors, then rock wins. Rock
smashes scissors.
o If one player chooses scissors and the other player chooses paper, then scissors wins. Scissors
cut paper.
o If one player chooses paper and the other chooses rock, then paper wins. Paper covers rock.
o If both players make the same choice, the game must be played again to determine the winner.
? A count of the number of wins for the user and for the computer is kept.
? The user is given the opportunity to play again.
? When the user is finished playing, the count values are written to the screen and to an output file for
later use.

Related Discussions:- Java programming

Processor, The role of array processor

The role of array processor

Algorithms and psuedocodes, write an algorithm and psuedo code for the oper...

write an algorithm and psuedo code for the operation of the cramer`s rule

General considerations for search - artificial intelligence, General Consid...

General Considerations for Search If we may specify the starting state, the operators and the goal check for a search problem, then we know from where to start, how to move and

Generic techniques in artificial intelligence, G e ne ric Techniques Dev...

G e ne ric Techniques Developed: In  the  pursuit  of  solutions  to  many   problems  in  the  above  categories,  serval specific  techniques have sprung up which have bee

Write down dijkstra''s algorithm, QUESTION (a) Write down the Update ...

QUESTION (a) Write down the Update Step in the Dijkstra's algorithm explaining its complexity. (b) Propose a Generic Algorithm for Depth-First Search Algorithm, assuming

What isit, what can you do and what and how who can becbgbfbvuidfgvbkjfdhvb...

what can you do and what and how who can becbgbfbvuidfgvbkjfdhvb98dshrnfjkbhqdbnfiubnfdjbhdfiubndfubhfdbhfdiubhdfuibhyfdubhdfbhfbhdf8u

Introduction Assembly Language, This web page looks at assembly languages i...

This web page looks at assembly languages in a common method. Specific illustrations of addressing modes and instructions from a variety of processors are used to demonstrate the g

Hypertext transfer protocol (http), It's a common protocol or "language" co...

It's a common protocol or "language" computers use to "speak" to each other over the Web.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd