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How do you implement prototype pattern in .NET?
The Cloning is achieved by using the ICloneable of the System namespace. It has a "Clone" method that actually returns the reference of the similar copy. The Clone method allows a Shallow copy and not a deep copy. In the Shallow copy if you made changes to the cloned object it actually changes on the main object . So how is deep copy achieved, by using the "ISerializable" interface? So what do you do is the first serialize the object then deserialize back to a complete new copy. Any changes to this new copy do not reflect on the original copy of the object, this is known as Deep copy.
What are the different types of workflow in WF? In WF 4.0, the following two types of workflows are used: Flowchart workflows - Helps you to make workflows using the commo
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What are Daemon threads? Daemon thread's run in the background and stop automatically when nothing is running program. The Example of a Daemon thread is the "Garbage collector"
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How can COM Components use in .NET? The .NET components can communicate with COM using RCW (Runtime Callable Wrapper). The ways with which you can generate RCW are as shown bel
Differentiate between managed and unmanaged code? Managed code is the code that is implemented directly by the CLR instead of the operating system. The code compiler first comp
Prevent .NET DLL to be decompiled By design phase .NET embeds rich Metadata inside the executable code using the MSIL. Anyone can easily decompile DLL back using tools such as
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Develop a Rummikub Game Project Description: I require a game(Rummikub) multiplayer with source codes. I have done to much but i need to help me in Algorithm who can check
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