Implement binary heap in c++?, C/C++ Programming

Assignment Help:

A:BinaryHeap.h

------------

#ifndef BINARY_HEAP_H_

#define BINARY_HEAP_H_

#include "dsexceptions.h"

#include "vector.h"

// BinaryHeap class

// CONSTRUCTION: with an optional capacity (that defaults to 100)

// *********PUBLIC OPERATIONS**************

// void insert( x ) --> Insert x

// deleteMin( minItem ) --> Remove (and optionally return) smallest item

// Comparable findMin( ) --> Return smallest item

// bool isEmpty( ) --> if empty, Return true; else false

// bool isFull( ) --> if full , Return true; else false

// void makeEmpty( ) --> Eliminate all items

// ***********ERRORS*************

// Throws Underflow & Overflow as necessary

template

class BinaryHeap

{

public:

explicit BinaryHeap( int capacity = 100 );

bool isEmpty( ) const;

bool isFull( ) const;

const Comparable & findMin( ) const;

void insert( const Comparable & x );

void deleteMin( );

void deleteMin( Comparable & minItem );

void makeEmpty( );

private:

int currentSize; // Number of elements in heap vector array; // The heap array

void buildHeap( );

void percolateDown( int hole );

};

#endif

 

BinaryHeap.cpp

--------------

#include "BinaryHeap.h"

/**

* Construct the binary heap.

* Capacity means capacity of binary heap.

*/

template

BinaryHeap::BinaryHeap( int capacity )

: array( capacity + 1 ), currentSize( 0 )

{

}

 

/**

* Insert item x in the priority queue, maintaining heap order.

* Duplicates are allowed.

* Throw Overflow if container is full.

*/

template

void BinaryHeap::insert( const Comparable & x )

{

if( isFull( ) )

throw Overflow( );

// Percolate up

int hole = ++currentSize;

for( ; hole > 1 && x < array[ hole / 2 ]; hole /= 2 )

array[ hole ] = array[ hole / 2 ];

array[ hole ] = x;

}

/**

* Determine the smallest item in the priority queue.

* Return the smallest item, or if empty , throw Underflow.

*/

template

const Comparable & BinaryHeap::findMin( ) const

{

if( isEmpty( ) ) throw Underflow( ); return array[ 1 ];

}

/**

* From priority queue remove smallest item.

* Throw Underflow if empty.

*/

template

void BinaryHeap::deleteMin( )

{

if( isEmpty( ) )

throw Underflow( );

array[ 1 ] = array[ currentSize-- ];

percolateDown( 1 );

}

 

/**

* From the priority queue eliminate the smallest item

* and place it in minItem. Throw Underflow if empty.

*/

template

void BinaryHeap::deleteMin( Comparable & minItem )

{

if( isEmpty( ) )

throw Underflow( );

minItem = array[ 1 ];

array[ 1 ] = array[ currentSize-- ];

percolateDown( 1 );

}

/**

* From arbitrary establish heap order property

* Arrangement of items. Runs in linear time.

*/

template

void BinaryHeap::buildHeap( )

{

for( int i = currentSize / 2; i > 0; i-- )

percolateDown( i );

}

/**

* Test if the priority queue is empty logically.

* Return true if empty, or else false.

*/

template

bool BinaryHeap::isEmpty( ) const

{

return currentSize == 0;

}

/**

* Test if priority queue is logically full.

* Return true if full, false otherwise.

*/

template

bool BinaryHeap::isFull( ) const

{

return currentSize == array.size( ) - 1;

}

/**

* Logically make priority queue empty.

*/

template

void BinaryHeap::makeEmpty( )

{

currentSize = 0;

}

/**

* To percolate down, internal technique in the heap.

* hole is the index whereupon the percolate begins.

*/

template

void BinaryHeap::percolateDown( int hole )

{

/* 1*/ int child;

/* 2*/ Comparable tmp = array[ hole ];

/* 3*/ for( ; hole * 2 <= currentSize; hole = child )

{

/* 4*/ child = hole * 2;

/* 5*/ if( child != currentSize && array[ child + 1 ] < array[ child ] )

/* 6*/ child++;

/* 7*/ if( array[ child ] < tmp )

/* 8*/ array[ hole ] = array[ child ];

else

/* 9*/ break;

}

/*10*/ array[ hole ] = tmp;

}

TestBinaryHeap.cpp

------------------

#include

#include "BinaryHeap.h"

#include "dsexceptions.h"

// Test program int main( )

{

int numItems = 10000; BinaryHeap h( numItems ); int i = 37;

int x;

try

{

for( i = 37; i != 0; i = ( i + 37 ) % numItems )

h.insert( i );

for( i = 1; i < numItems; i++ )

{

h.deleteMin( x );

if( x != i )

cout << "Oops! " << i << endl;

}

for( i = 37; i != 0; i = ( i + 37 ) % numItems )

h.insert( i );

h.insert( 0 );

h.insert( i = 999999 ); // Should overflow

}

catch( Overflow )

{ cout << "Overflow (expected)! " << i << endl; }

return 0;

}

 


Related Discussions:- Implement binary heap in c++?

All topics in c, Give practice in writing program''s..

Give practice in writing program''s..

Rules of function, Rules of function: Inline function created witho...

Rules of function: Inline function created without prototype it reduces the memory and it is used only for small function. Inline function cannot have recursion, static var

Last ant on rod, There are ''n'' ants on a ''n+1'' length rod. The ants are...

There are ''n'' ants on a ''n+1'' length rod. The ants are numbered from 1 to n and are initially placed at positions starting from position 1 till position n. They are moving eith

Generate a class node that contains an integer id, Generate a class node ...

Generate a class node that contains an integer id, a position (x, y)  and a vector of 0 5,  generate a set of  x nodes each with random connectivity n.    Implement an algorith

VS Project, Hi, I want to get rtsp source for windows

Hi, I want to get rtsp source for windows

Pebble merchant problem, Problem Description There is a pebble merchant. H...

Problem Description There is a pebble merchant. He sells the pebbles, that are used for shining the floor. His main duty is to take the length of the room’s sides. But he sometime

Explain looping statements, Looping Statements The statements usually u...

Looping Statements The statements usually used for looping are for, do-while, while. The goto statement can be used for looping, but its use is generally avoided as it leads to

Encoding and decoding, program for decode the encoded numbering format into...

program for decode the encoded numbering format into message

But operator overloading makes class look ugly; isn''t it , Q: But operator...

Q: But operator overloading makes class look ugly; isn't it assumed to make my code clearer? A: Operator overloading makes life simpler for the users of a class, not for develop

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd