How do i allocate multidimensional arrays by new?, C/C++ Programming

Assignment Help:

How do I allocate multidimensional arrays by new?

A: There are several ways to do this, based on how flexible you wish the array sizing to be. On one acute, if you know all the dimensions at compile-time, you can allocate statically multidimensional arrays (like in C):

class Fred { /*...*/ };                

void someFunction(Fred& fred);

void manipulateArray()

{

const unsigned nrows = 10; // Num rows is compile-time constant const unsigned ncols = 20; // Num columns is a compile-time constant Fred matrix[nrows][ncols];

for (unsigned i = 0; i < nrows; ++i) {

for (unsigned j = 0; j < ncols; ++j) {

// Here's the way you access the (i,j) element:

Some Function( matrix[i][j] );

// you can securely "return" without any special delete code:

if (today == "Tuesday" && moon.isFull())

return; // Quit early on Tuesdays while the moon is full

}

}

// No explicit delete code at the ending of the function either

}

Commonly, the size of the matrix isn't known till run-time but you know that this will be rectangular. In this case you have to use the heap ("freestore"), but at least you are capable to allocate all of the elements in one freestore chunk.

void manipulateArray(unsigned nrows, unsigned ncols)

{

Fred* matrix = new Fred[nrows * ncols];

// Since we utiized a simple pointer above, we have to be VERY

// careful to ignore skipping over the delete code.

// That's why we catch all exceptions:

try {

// Here's described how to access the (i,j) element:

for (unsigned i = 0; i < nrows; ++i) { for (unsigned j = 0; j < ncols; ++j) { some Function( matrix[i*ncols + j] );

}

}

// If you wish to quit early on Tuesdays while the moon is full,

// make sure to do the delete along with ALL return paths:

if (today == "Tuesday" && moon.isFull()) {

delete[] matrix;

return;

}

...insert code here to fiddle along with the matrix...

}

catch (...) {

// make sure to do the delete while an exception is thrown:

delete[] matrix;

throw; // Re-throw the current exception

}

// Make sure to do the delete at the ending of the function too:

delete[] matrix;

}

Lastly at the other extreme, you may not even be guaranteed that the matrix is rectangular. For instance, if each row could have a distinct length, you'll have to allocate each row individually. In following function, ncols[i] is the number of columns in row number i, where i varies among 0 and nrows-1 inclusive.

void manipulateArray(unsigned nrows, unsigned ncols[])

{

typedef Fred* FredPtr;

// There will not be leak if the following throws an exception: FredPtr* matrix = new FredPtr[nrows];

// Set each of element to NULL in case there is an exception later on.

// (See comments at the top of the try block for rationale.)

for (unsigned i = 0; i < nrows; ++i)

matrix[i] = NULL;

// Since we utilized a simple pointer above, we have to be

// VERY careful to ignore skipping over the delete code.

// That's why we catch all exceptions:

try {

// Next we populate the array. If one of these throws, all

// the allocated elements will be deleted for (unsigned i = 0; i < nrows; ++i)

matrix[i] = new Fred[ ncols[i] ];

// Here's how to access the (i,j) element:

for (unsigned i = 0; i < nrows; ++i) { for (unsigned j = 0; j < ncols[i]; ++j) { someFunction( matrix[i][j] );

}

}

// If you wish to quit early on Tuesdays while the moon is full,

// make sure to do the delete along with ALL return paths:

if (today == "Tuesday" && moon.isFull()) {

for (unsigned i = nrows; i > 0; --i)

delete[] matrix[i-1]; delete[] matrix; return;

}

...insert code here to fiddle with the matrix...

}

catch (...) {

// Make sure to do the delete while an exception is thrown:

// Note down that some of these matrix[...] pointers may be

// NULL, however that's okay since it's legal to delete NULL.

 for (unsigned i = nrows; i > 0; --i)

delete[] matrix[i-1];

delete[] matrix;

throw; // Re-throw current exception

}

// Make sure to do delete at the ending of the function too.

// Note down that deletion is the opposite order of allocation:

for (unsigned i = nrows; i > 0; --i)

delete[] matrix[i-1];

delete[] matrix;

}

Note down the funny use of matrix[i-1] in the deletion procedure. This prevents wrap-around of the unsigned value while i goes one step below zero.

Lastly, note down that pointers and arrays are evil. Normally it is much better to encapsulate your pointers in a class which has a safe and simple interface. The following


Related Discussions:- How do i allocate multidimensional arrays by new?

Probabilistic hough transform, Two kinds of line detection are implemented ...

Two kinds of line detection are implemented in OpenCV, the Hough Transform and the probabilistic Hough transform. Assume that there are n feature points in an image and that it tak

Explain in brief about the one-definition rule, Explain one-definition rule...

Explain one-definition rule (ODR). According to one-definition rule, C++ constructs should be identically defined in each compilation unit they are used in. As per ODR, two

Credit Card Validation Check digit, Use 16 digit credit card numbers that c...

Use 16 digit credit card numbers that contain 15 digits an 1 check digit. The format of the card number consists of the 15 digits followed by the check digit. The check digit is co

What is the maximum number of constructors, Question: (a) (i) Explain...

Question: (a) (i) Explain how class members can be accessed when using objects of the class. Use a suitable example to illustrate your answer. (ii) Explain how the privat

COMPUTER, THEORY OF A COMPUTER PROGRAMMING

THEORY OF A COMPUTER PROGRAMMING

Define the double data type of c language, Define the Double Data Type of c...

Define the Double Data Type of c Language? The double is used to define BIG floating point numbers and it reserves twice the storage for the number. When the accuracy provided

Doubt!, find the greater of the two variables, without using conditional lo...

find the greater of the two variables, without using conditional loops or ternary operators?

The square roots of the integers from 1 to 100, Assume we wish to partition...

Assume we wish to partition the square roots of the integers from 1 to 100 in to two piles of fifty numbers every, such that the sum of the numbers in the first pile is as close as

Program that calculates bowling scores, Homework – Chapter 5 – Bowling Scor...

Homework – Chapter 5 – Bowling Scores 33. Write a complete C++ program to do the following: The main program reads in and prints three bowling scores, score1, score2, and score

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd