Difference hashcode and equal, JAVA Programming

Assignment Help:

 

The hashCode() and equals() methods have to be very important, when objects implementing these two functions are added to collections. If not implemented or implemented incorrectly at all then your objects added in a collection like a Set, Map or List can behave strangely and also is hard to debug.

 

Equals ():

This method performs if some other object passed to it as an argument is same the object in which this method is called. It is easy to implement the equals() method incorrectly, if you do not understand the design. The contract can be stated in terms of 6 easy principles as given:

 

1. l1.equals(l1)  which defines an Object could be equal to itself.

 

2. l1.equals(l2) if and only if l2.equals(l1) So it may be incorrect to have your own class define "MySet" to have a equals() function that has a comparison with an Object of class "java.lang.String" class or with any other in built Java class.

 

3. l1.equals(l2) && l2.equals(l3) implies that l1.equals(o3) as well It defines that if the first object l1 same to the second object l2 and the second object l2 is similar to the third object l3 then the first object l1 is similar to the third object l3.  

 

4. l1.equals(l2) gives the same as long as l1 and l2 are unmodified if two objects are same, they must remain equal as long as they are not changed. Similarly, if they are not same, they must remain non-equal as long as they are not changed.

 

5. l1.equals(null)  which defines that any instantiable object is not same to null. So if you pass a null as an argument to your object l1, then it could give false.

 

6. l1.equals(l2) implies l1.hashCode() == o2.hashCode() ?? That is very important. If you define a equals() function then you must describe a hashCode() method as well. Also it gives that if you have two objects that are same then they must have the same hashCode, however the opposite is not true. So, If a field is not used in equals(), then it cannot be used in hashCode() function.

 

hashCode():

 

This method gives a hashCode() value as an Integer and is supported for the benefit of hashing based java.util.Collection classes like HashMap, Hashtable, HashSet etc. If a class overrides the equals() method, it must define the hashCode() method as well. The general design of the hashCode() method is that:

 

1. Whenever hashCode() method is called on the similar types object more than once during an execution of a Java program, this method must consistently give the same integer result. The integer result has not remained consistent from one execution of the program to the next execution of the same program.

 

2. If two objects are same as per the equals() method, then using the hashCode() method in each of the two objects must give the similar integer result. So, If a field is not used in equals(), then it cannot be used in hashCode() method.

3. If two objects are non equal as per the equals() method, each of the two objects can give either two same integer results or different integer results.

 


Related Discussions:- Difference hashcode and equal

Convert an existing flash file into html5, REQUIREMENT: We are seeking a si...

REQUIREMENT: We are seeking a simple tool that will convert an existing flash file (.SWF) into HTML5. Our purpose is to convert small flash games into html5 games. Please NOTE: We

How can you define a consistent web design, How can you define a consistent...

How can you define a consistent web design? Why is it needed? A consistent excellent designed website is generated for common public which permits users to attain what they nee

Arraya, what is arrays and how do they operate

what is arrays and how do they operate

What are adding methods, What are adding methods? A subclass isn't rest...

What are adding methods? A subclass isn't restricted to changing the behavior of its superclass. It can also add fully latest techniques and fields that are not shared along wi

Develop tennis draw software, Project Description: We need to develop so...

Project Description: We need to develop software that has a database of players with the ability to delete and add players at will, once captured there can be a draw to set them

Name conflicts when importing packages, Name Conflicts when importing packa...

Name Conflicts when importing packages It is possible which you will try to import a package which contains classes in which have the similar name as a class in your own source

Information retrieval during multi-agent system, Information Retrieval duri...

Information Retrieval during Multi-Agent System with Data Mining in Cloud Computing Project Description: I have proposed one research model on "Information Retrieval during M

Point of Sale Terminal, The problem statement is pretty simple. We need a s...

The problem statement is pretty simple. We need a software implementation of a Point of Sale terminal at a typical store. The users of the system are the cashiers sitting at the sa

What will be the output of given program, What will be the output of this p...

What will be the output of this programme? Write comments where you find "//" symbol in the following code? function doSomething() { // 1 setTimeout('doSomething()',10000

Which is better to store data as attributes or as elements? , A question ri...

A question rising in the mind of XML/DTD designers is whether to model and encode retain information using an attribute, or alternatively, using an element. 1. Using  an  elemen

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd