Design and implement program, Programming Languages

Assignment Help:

Tamagochi were all the rage in the 90's as a small toy that had limited functionality but modelled a pet.
The "owner" could do the following

• Feed the pet

• Heal the pet

• Play with the pet With that in mind, over time the "pet" would

• Get Hungry

• Get ill

• Get Bored

Note:

Create methods for making the "pet" hungry, ill and bored to demonstrate your class working, if you're feeling particularly clever, feel free to make these things happen over time.

Stage 1

You are to design, implement, test and provide suitable documentation for a program that mimics the operation of a tamagochi

Your program is to operate continually, allowing the owner to interact with the tamagochi, choosing from a main menu until they choose to stop by selecting an appropriate option.

Your program should include at least two working methods.

On termination the program is to display the final Status of your tamagochi. Your program does not need conform to an Object Oriented approach or deal timescales or time functions (see 3 below).
A very simple User Guide is expected to be provided.

Stage 2

As Stage 1 above but ALL methods for interacting with the tamagochi must be implemented.

Your program does not need conform to an Object Oriented approach or deal timescales or time functions (see 3 below). A very simple User Guide is expected to be provided.

Stage 3

As Stages 1 and 2 above but now your tamagochi should work continuously whilst the program is running, calculating how much time has passed to then inform methods for the tamagochi to incrementally become hungry, tired and bored. When the user interacts with the tamagochi, these values should be reset.

Your program should also have an Object Oriented approach

Stage 4

As Stages 1, 2 and 3 above plus at least one of the following additional

1) Your tamagochi should provide a user interface and a pictorial representation of the tamagochi and its status on the screen.

2) Add methods to your tamagochi so that you can instantiate 2 objects and have them interact in some way.

3) You may choose to record ‘performance' or ‘shut-down states' in an external file.

Guidelines and marking criteria

The intended audience for your report is to be considered that of your fellow students.

Presentation is to be typed, neat, legible, well structured and organised with a front page identifying what the report is, and who submitted it, a Contents page and page numbers.

Make sure that the work is clearly marked with your Student Identification Number (use of footers is useful should your report become separated).

All work is to be ‘fixed together' (preferably in a folder of some sort). If you do not wish to buy a folder I will accept stapled work as long as I can open it and read it easily and it does not fall apart.

Refer to the Generic Mark scheme for breakdown of scores.

Design

You are expected to provide documentary evidence of design. The design tool for this is to be ‘pseudocode' as used in the module notes. The pseudocode is expected to be indented where appropriate, as shown in the examples in the module notes.
The level to which you take the pseudocode is to be at your discretion.

Supplementing the pseudocode with other design methods that you are familiar with is acceptable, but not expected, and may not necessarily improve your mark for this section. You should also create a CRC card to demonstrate your knowledge of OOP, to include Methods created.

Coding

Marks will be given for suitable use of presentation (i.e. indenting), meaningful variable names, suitable commenting of code, legibility of code etc.

Marks will also be awarded for an Object Oriented approach when necessary.

The code is expected to match the design document.

A program that does not perform all the requirements will not necessarily be considered a failure - it can still earn marks for what it can do and how it does it. Clearly document any shortcomings.

Test Plan and Testing

A well planned, executed, and recorded test regime is to be provided. It should reflect the design intentions and the program created (even if the code does not ‘fully' meet the requirements stated). A proposed test plan layout can be seen in the module notes. You need not copy this exactly, but whatever plan you choose to use, it must be easily read, accurate, and thorough i.e. all operations in your code are expected to have been exhaustively tested and recorded in a repeatable manner.


Related Discussions:- Design and implement program

Building an e-store website in xhtml, The last exercise of each assignment ...

The last exercise of each assignment will be continuous from assignment to assignment and will have the goal of building an e-store website by the end of the course. For the fir

Write simple scripts programs , Write 3 somewhat simple scripts / programs ...

Write 3 somewhat simple scripts / programs in any language, combination of languages, and/or software. Please tell me the task you are trying to accomplish in the scripts. Idea

Implement a lunar lander simulation, 1. Modify your solution to #8 so that ...

1. Modify your solution to #8 so that if an ellipse is touched by the mouse, it turns permanently green.Bonus (up to +5): a green ellipse stops moving, but recovers after 5 seconds

Project , You get a contract to implement a simple Java application that pr...

You get a contract to implement a simple Java application that process NBA team roster : your application has to read the NBA team roster from a text file and then print each playe

Just in time compiler, Expertsmind brings you  unique  solution in java as...

Expertsmind brings you  unique  solution in java assignments Just in Time Compiler In processing, just-in-time system (JIT), also known as energetic interpretation, is a m

Oop, Using OOP,write a sample program to get the factorial of a number ente...

Using OOP,write a sample program to get the factorial of a number entered by a user

Characteristics of procedure-oriented programming, Characteristics of proce...

Characteristics of procedure-oriented programming: Emphasis is on doing things (algorithms). Large programs are divided into smaller programs known as functions.

C++, You are to write a program which will answer a pair of questions for s...

You are to write a program which will answer a pair of questions for squares, triangles, circles and ellipses. A square is defined by its lower left corner (SLLx,SLLy), and the len

Creating variables in java script, You must use the keyword ''var'' to crea...

You must use the keyword ''var'' to create and initialize a variable. The placement of the variable creation in your code is very important. Examples: var first = 21; var secon

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd