Design and construct a basic math program, Programming Languages

Assignment Help:

For this assignment you will need to design and construct a basic math program which targets elementary school children. Your program must adhere to the following steps and requirements:

1. A user interface with options similar to the following:

a. Learn about how to use the program

b. Enter your initials (3 individual characters...)

c. Difficulty selection

d. Start a new sequence of problems

e. Save and Quit

2. Generate mathematical problems based on the difficulty level selected. You must implement the following five levels of difficulty:

a. Level 1 - Easy: Includes addition and subtraction problems, with positive single digit operands and up to three terms only (i.e. d1 + d2 - d3 = )

b. Level 2 - Fair: Includes multiplication problems, with positive single digit operands and up to two terms only (i.e. d1 x d2 = )

c. Level 3 - Intermediate: Includes division problems, with positive single digit operands and up to two terms only (i.e. d1 / d2 = ); Note: results should be shown in the formNum R Remainder, i.e. if the problem is 5 / 3, then the answer should be provided as 1 R 2.

d. Level 4 - Hard: Includes a mix of addition, subtraction, multiplication, and division problems, with positive and negative single digit operands and up to three terms only (i.e. d1 + -d2 / d3 = ); Hint: you may have to first find a common denominator.

e. Level 5 - Impossible: Includes a mix of addition, subtraction, multiplication, and division problems, with positive and negative two and three digit operands
and up to four terms only (i.e. dd1 + -ddd2 x ddd3 / dd4 = ); Hint: you may have to first find a common denominator.

3. Allow the user to enter an answer corresponding to a generated math problem

4. Evaluate the answer provided by the user. The user gets a certain number of points for correct answers and loses points for incorrect answers. The number of points
should directly relate to the difficulty of the problem.

5. Each level must generate a sequence of ten problems

6. Within each level, problems should become a little more difficult as the user enters correct answers

7. Once the user quits the program, output the user's initials and total score to a file

Your program must implement error checking where appropriate. It also must use strings, pointers, and output parameters where appropriate.


Related Discussions:- Design and construct a basic math program

Robot factory game, A deterministic finite automaton (DFA) is an abstract m...

A deterministic finite automaton (DFA) is an abstract machine that reads input from a serial (nonreversible) stream and changes between a finite number of  states according to the

Matlab, Determine the moment of force about the point where a bracket is at...

Determine the moment of force about the point where a bracket is attached to a wall. the bracket is shown in figure attached. it extends 10 inched out from the wall and 5 inched up

System calls, #questiWrite down different system calls for performing diffe...

#questiWrite down different system calls for performing different kinds of tasks.on..

Linear time algorithm to find longest repeat prefix, A non-empty string β i...

A non-empty string β is called a repeat pre x of a string s if ββ is a pre x of s. Give a linear time algorithm to find the longest repeat prefix of s. Hint: Think of using lca

Wsdl service architecture in uml, Design the proposed implementation using ...

Design the proposed implementation using the contract first approach and object oriented approaches.  At a minimum, you must provide an overview of the services in the service arch

Expression Tree, For this assignment you will read a file expression.txt an...

For this assignment you will read a file expression.txt and create an expression tree. The expression will be a valid infix expression with the all the necessary parentheses so tha

Create xml document to save calendar information, Prepare an XML document t...

Prepare an XML document that contains calendar information such as the following text describes: The calendar is owned by a person (e.g. John Smith) and has a few paragraphs tha

System flowchart, creating system flowchart for website

creating system flowchart for website

Jsp help, what is the code to copy code on 1 jsp page to others

what is the code to copy code on 1 jsp page to others

Class a abstract data type, Class a Abstract Data Type: is a template for c...

Class a Abstract Data Type: is a template for creating objects. A class describes a collection of related objects i.e. instances of the classes. Basically classes are user-defined

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd