Design and construct a basic math program, Programming Languages

Assignment Help:

For this assignment you will need to design and construct a basic math program which targets elementary school children. Your program must adhere to the following steps and requirements:

1. A user interface with options similar to the following:

a. Learn about how to use the program

b. Enter your initials (3 individual characters...)

c. Difficulty selection

d. Start a new sequence of problems

e. Save and Quit

2. Generate mathematical problems based on the difficulty level selected. You must implement the following five levels of difficulty:

a. Level 1 - Easy: Includes addition and subtraction problems, with positive single digit operands and up to three terms only (i.e. d1 + d2 - d3 = )

b. Level 2 - Fair: Includes multiplication problems, with positive single digit operands and up to two terms only (i.e. d1 x d2 = )

c. Level 3 - Intermediate: Includes division problems, with positive single digit operands and up to two terms only (i.e. d1 / d2 = ); Note: results should be shown in the formNum R Remainder, i.e. if the problem is 5 / 3, then the answer should be provided as 1 R 2.

d. Level 4 - Hard: Includes a mix of addition, subtraction, multiplication, and division problems, with positive and negative single digit operands and up to three terms only (i.e. d1 + -d2 / d3 = ); Hint: you may have to first find a common denominator.

e. Level 5 - Impossible: Includes a mix of addition, subtraction, multiplication, and division problems, with positive and negative two and three digit operands
and up to four terms only (i.e. dd1 + -ddd2 x ddd3 / dd4 = ); Hint: you may have to first find a common denominator.

3. Allow the user to enter an answer corresponding to a generated math problem

4. Evaluate the answer provided by the user. The user gets a certain number of points for correct answers and loses points for incorrect answers. The number of points
should directly relate to the difficulty of the problem.

5. Each level must generate a sequence of ten problems

6. Within each level, problems should become a little more difficult as the user enters correct answers

7. Once the user quits the program, output the user's initials and total score to a file

Your program must implement error checking where appropriate. It also must use strings, pointers, and output parameters where appropriate.


Related Discussions:- Design and construct a basic math program

Asp.net, How to lunch webcame via viusal studio 2012

How to lunch webcame via viusal studio 2012

Software application, Does anyone know anything about java programming here...

Does anyone know anything about java programming here?

Game programming, Companies divide their subtasks of game's development. Fo...

Companies divide their subtasks of game's development. For large complex games, the development team can vary in size from 20 to 100 or more members. The most represented are artis

Program for create a menu, The creation of the menu will involve writing pr...

The creation of the menu will involve writing procedural code, using decision logic, writing a loop, and using the case statement.  Although it is not required for grading, it is r

Write a program that draws the initials j, Write a program that draws the i...

Write a program that draws the initials J G P on the form similar to that shown in Fig J 1 (using straight lines and curve semicircles). The figure can not have corners. All ends a

Explain the goto statement - computer programming, Explain the Goto Stateme...

Explain the Goto Statement - Computer Programming? The goto statement is employed to alter the normal sequence of program execution by transferring control to some other part o

Program which prints odd or even according to user input, Note: You should ...

Note: You should pay attention on following good practices: Appropriate code comments(If you make any assumptions clearly comment them in the code) Indentation

Triple eigenvalue with 3 linearly independent eigenvectors, 1 Triple Eigenv...

1 Triple Eigenvalue with 3 Linearly Independent Eigenvectors In this case we will have the eigenvalue l with the three linearly independent eigenvectors  ?h 1 , ?h 2 and  ?h

Motion field matlab with quiver, how to get the HORIZONTAL motion field fro...

how to get the HORIZONTAL motion field from motion vectors matrices

Django template, i''ve a problem with rendering a page with django template...

i''ve a problem with rendering a page with django templates

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd