Design and construct a basic math program, Programming Languages

Assignment Help:

For this assignment you will need to design and construct a basic math program which targets elementary school children. Your program must adhere to the following steps and requirements:

1. A user interface with options similar to the following:

a. Learn about how to use the program

b. Enter your initials (3 individual characters...)

c. Difficulty selection

d. Start a new sequence of problems

e. Save and Quit

2. Generate mathematical problems based on the difficulty level selected. You must implement the following five levels of difficulty:

a. Level 1 - Easy: Includes addition and subtraction problems, with positive single digit operands and up to three terms only (i.e. d1 + d2 - d3 = )

b. Level 2 - Fair: Includes multiplication problems, with positive single digit operands and up to two terms only (i.e. d1 x d2 = )

c. Level 3 - Intermediate: Includes division problems, with positive single digit operands and up to two terms only (i.e. d1 / d2 = ); Note: results should be shown in the formNum R Remainder, i.e. if the problem is 5 / 3, then the answer should be provided as 1 R 2.

d. Level 4 - Hard: Includes a mix of addition, subtraction, multiplication, and division problems, with positive and negative single digit operands and up to three terms only (i.e. d1 + -d2 / d3 = ); Hint: you may have to first find a common denominator.

e. Level 5 - Impossible: Includes a mix of addition, subtraction, multiplication, and division problems, with positive and negative two and three digit operands
and up to four terms only (i.e. dd1 + -ddd2 x ddd3 / dd4 = ); Hint: you may have to first find a common denominator.

3. Allow the user to enter an answer corresponding to a generated math problem

4. Evaluate the answer provided by the user. The user gets a certain number of points for correct answers and loses points for incorrect answers. The number of points
should directly relate to the difficulty of the problem.

5. Each level must generate a sequence of ten problems

6. Within each level, problems should become a little more difficult as the user enters correct answers

7. Once the user quits the program, output the user's initials and total score to a file

Your program must implement error checking where appropriate. It also must use strings, pointers, and output parameters where appropriate.


Related Discussions:- Design and construct a basic math program

Devlop personalized location based news service, The system you will develo...

The system you will develop should provide the following functionality to its users.     1.  Your system should allow the users to aggregate three different RSS feeds (they should

Str_concat procedure, Write a procedure named Str_concat that concatenates ...

Write a procedure named Str_concat that concatenates a source string to the end of a target string. Sufficient space must exist in the target string to accommodate the new characte

We need help for build a price quote generator, We need help for build a Pr...

We need help for build a Price Quote Generator I am interested in two things (A) a web based system that will allow a user to enter the parameters of their contests (there are o

Need support in mobile app using angularjs and cordova, Need support in Mob...

Need support in Mobile app using AngularJS, Cordova (PhoneGap), Ionicframework We need an experienced front-end developer with a obsession for performance in mobile environment.

Write a program to handle a book collection, Write a program to handle a bo...

Write a program to handle a book collection. The data on each book might be title, author, publication date, book number and  cataloging details. Allow for adding or deleting books

Irenecereno, Using the concept of structures, write a program to assign pas...

Using the concept of structures, write a program to assign passenger seats in an airplane. Assume a small airplane with seats numbered as follows: 1 A B C D 2 A B C D 3 A

Shell script to change the permission of a file, Normal 0 false...

Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4

Write a program to draw the fish, Write a program to draw the figure shown ...

Write a program to draw the figure shown below. the program must provide: a. Close the fish's mouth slowly (at least 5 moves from the original position to close the mouth) b.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd