Define advanced graphics port, Computer Graphics

Q. Define Advanced Graphics Port?

AGP signify Advanced (or Accelerated) Graphics Port. It's a connector standard defining a high speed bus connection between the microprocessor, PC video system and main memory.  It is an improvementof PCI interface. AGP uses conceptionslike pipelining to allow powerful 3-D graphic accelerators to function when used in conjunction with fast processors.  AGP employs three powerful innovations to attain its performance:  

  • Pipelined Memory: Use of Pipelining eliminates wait states allowing fasteroperation.
  • Separate Address and Data Lines.
  • High speeds via a special 2X mode which allows running AGP at 133 MHz in place of default 66 MHz

Although AGP, the video board has a direct connection to microprocessor as a dedicated high speed interface for video. The system employs DMA (Direct Memory Access) to move data between framebuffer and main memory.  The accelerator chip employs main memory for execution of high level functions such as those used in 3-D rendering.

Posted Date: 7/23/2013 6:36:45 AM | Location : United States







Related Discussions:- Define advanced graphics port, Assignment Help, Ask Question on Define advanced graphics port, Get Answer, Expert's Help, Define advanced graphics port Discussions

Write discussion on Define advanced graphics port
Your posts are moderated
Related Questions
need help in coding

Q.   What are Bezier cubic curves? Derive their properties. OR  What are Bezier cubic curves? Derive these properties. Also show that the sum of the blending functions is identical

mcqs of illustration in nts test

Silicon Graphics - Hardware for computer animation The SGI platform is one of the most broadly used hardware platforms in professional or broadcast feature computer animation

Polygon Rendering and Ray Tracing Methods In previous section we had discussed various methods for visible-surface detection, although in order to produce visibility the prese


Explain process of displaying objects in raster display and random display. Draw block diagrams of the architecture of both the display systems.

The RIA should consist of: i) A simple Graphical User Interface (GUI) constructed from a simple navigation system (comprising of around 5 key frames) making use of the Flash tim

Summary of Graphic Primitives In this all section, we have illustrated the basic graphic primitives that are line, point and circle; we have also illustrated both practical an