Control a liner interpolation between original mesh, Mathematics

Use your keyboard to control a linear interpolation between the original mesh and its planar target shape

a. Each vertex vi has its original 3D coordinates pi and 2D coordinates ui, its current position is xi = (1-t) pi+t ui

b. Use "-" and "+" to decrease/increase the value of t, which should be restricted to [0,1]

 

 

Posted Date: 4/2/2013 1:34:11 AM | Location : United States







Related Discussions:- Control a liner interpolation between original mesh, Assignment Help, Ask Question on Control a liner interpolation between original mesh, Get Answer, Expert's Help, Control a liner interpolation between original mesh Discussions

Write discussion on Control a liner interpolation between original mesh
Your posts are moderated
Related Questions
MAXIMAX method Maximax method is based upon 'extreme optimism' the decision maker chooses that particular strategy which corresponds to the maximum of the maximum pay off for e

I need help with this question: Find the probability that two quarters and a nickel are chosen without replacement from a bag of 8 quarters and 12 nickles.

A ?ight from Pittsburgh to Los Angeles took 5 hours and covered 3,060 miles. What was the plane's average speed? Find out the rate at that Susan is traveling through dividing h


If n is positive integer greater than 1 and a & b both are positive real numbers then, Consider that on occasion we can let a or b to be negative and yet have these propert

Mike sells on the average 15 newspapers per week (Monday – Friday). Find the probability that 2.1 In a given week he will sell all the newspapers

use the Pythagorean Theorem to find the length of the missing side. Then find the indicated trigonometric function of the given angle. give an exact answer with a rational denomina

Calculus Calculus is a branch of mathematics which describes how one variable changes in relationship to another variable. It enables us to determine the rate of change of one

How to Converting Decimals to Percents ? To convert a decimal to a percent: Move the decimal point two decimal places to the right. Place a percent sign after the resulting

Inverse Tangent : Following is the definition of the inverse tangent.  y = tan -1 x     ⇔ tan y = x                     for            -∏/2 ≤ y ≤ ?/2 Again, we have a limi