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uses
Classes and Objects A class is a vehicle to execute the OOP features in the C++ language. Once a class is declared, an object of that type can be explained. An object is said t
write a function named "fact"that takes one integer arguments,call them "num" and returns as ..............
Write a c++ program that contain the following functions : 1) Function Quality_Point that takes one int argument (student_average) and return ‘A’ if the student_average between 90-
how to create a flowchart? can you help me in my assignment about flowcharting ....
Project Description: I want a simple program that will spoof my hardware id. I should be able to prepare the id to spoof to in the program and press "random" button to spoof to
C program for function of average int average(int); void main() { int max=0,c=0; clrscr(); printf("ENTER THE LIMIT OF INPUT FOR AV
Should one design a classes from the outside (interfaces first) or inside (data first)? A: From the outside. A superior interface provides a simplified view which is express
Aim: Write a program of multipication using inline function class Multiply { int x,y; public: void getdata(); inline calc
program for singly linked list with out header
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