Zero acceleration (constant speed), Computer Graphics

Zero Acceleration (Constant Speed)

Now, the time spacing for the in-betweens that is: in-between frames is at equal interval; which is if, we want N in-betweens for key frames on time Ta and Tb, after that, the time interval among key frames is divided in N+1 sub-intervals leading to in-between spacing of ? T specified by the expression in the figure.

1410_Zero Acceleration (Constant Speed).png

Hence, the time of any Jth in-between can be determined by

Tj = Ta + J* Δ T

Here J = 1, 2, 3, .......,N

Note: A linear curve directs to zero acceleration animation.

Posted Date: 4/5/2013 6:06:29 AM | Location : United States







Related Discussions:- Zero acceleration (constant speed), Assignment Help, Ask Question on Zero acceleration (constant speed), Get Answer, Expert's Help, Zero acceleration (constant speed) Discussions

Write discussion on Zero acceleration (constant speed)
Your posts are moderated
Related Questions
B-spline curves - clipping and 3d primitives B-spline curves are piecewise polynomial cubes with one or more polynomial pieces with a minimum smoothness requirement.  For examp

Radiosity - Polygon Rendering & Ray Tracing Methods Radiosity simulates the diffuse propagation of light begin at the light sources. Because global illumination is an extremel

Scaling, shear, reflection and Viewing coordinates 1) Scaling, shear and reflection operations have natural extensions to 3D.    2)  Viewing coordinates are the coordinates

QUESTION (a) People want to know design patterns. i) What should their attitude be about design patterns? ii) How can people use design patterns to do a better job?

Raster and random scan displays In Raster scan displays, whole screen is refreshed a number of times in a second to keep the picture visible on the screen. This is called refre

Explain the 3d transformations

Raster and Random Scan Display Technologies For display or printing graphics objects, various technologies have been invented. Research and development is still on for getting

An animation demonstrates a car driving along a road that is given by a Bezier curve along with the subsequent control points:  X k 0 5

Describe interactive model of computer graphics and application areas of interactive computer graphics.

difference between vecgen and breshnam algorithm