What is the issue which auto_ptr objects address?, C/C++ Programming

A: If you employ auto_ptr objects you would not need to be concerned along with heap objects not being deleted even if the exception is thrown.

 

Posted Date: 3/19/2013 9:00:29 AM | Location : United States







Related Discussions:- What is the issue which auto_ptr objects address?, Assignment Help, Ask Question on What is the issue which auto_ptr objects address?, Get Answer, Expert's Help, What is the issue which auto_ptr objects address? Discussions

Write discussion on What is the issue which auto_ptr objects address?
Your posts are moderated
Related Questions
Explain structured programming The principal idea behind structured programming was as easy as the idea of "divide and conquer." A computer program could be regarded as having

#questionAt a shop of marbles, packs of marbles are prepared. Packets are named A, B, C, D, E …….. All packets are kept in a VERTICAL SHELF in random order. Any numbers of packets

The STL details are described in many places online (see the CS377 webpage for some links), and there's a very quick introduction in Section A.14. Here are just a few additional no

Program to design text styles: Write a C program to design different text style char *fname[] = { "DEFAULT font",                                   "TRIPLEX font",

Using your mountain project source code as a starting point, you are to write a code that randomly chooses one of the triangles on the surface of your mountain, this will be the en

1 Aims The main purpose of the assignment is to let you practice the following programming techniques: perform operations on pointers to basic and more complex types;

Explain  U s e r - D e f i n e d D a t a T y p es? C has Union and Structure as user-defined data types.  C++ has class which looks like structure with a


Data is required to be fed into the program (input) and sent out of the program (output). Considering the draughtsman using a CAD station, the input is his commands to cause lines/

It is a feature in C++ to reduce name collisions in the global name space. This namespace keyword assigns a separate name to a library that allows other libraries to use the simila