Visible surface detection - modeling and rendering , Computer Graphics

Visible Surface Detection - Modeling and Rendering

Provided a set of 3-Dimentional objects and a viewing position for the generation of realistic graphics show, we want to determine that lines or surfaces of the objects are visible, either from the center of projection, for perspective projections or along the direction of projection, for parallel projections, hence we can display merely the visible lines or surfaces. For such, we require to conduct visibility tests. Visibility tests are conducted to find out the surface which is visible from a specified viewpoint. This procedure is termed as visible-line or visible-surface determination or hidden-line or hidden-surface subscription.

Posted Date: 4/4/2013 6:34:54 AM | Location : United States

Related Discussions:- Visible surface detection - modeling and rendering , Assignment Help, Ask Question on Visible surface detection - modeling and rendering , Get Answer, Expert's Help, Visible surface detection - modeling and rendering Discussions

Write discussion on Visible surface detection - modeling and rendering
Your posts are moderated
Related Questions
State whether the following statements are true or false. Give reasons/examples to justify your answer.  a)  Cavalier projection is a parallel projection. b)  Angles are not

Scale a sphere cantered on the point (1, 2, and 3) with radius 1, so that the new sphere has the same centre with radius 2.    Solution: Translate the sphere so that its centre

Basics of Animation - Computer animation Historical and traditional methods for production of animation: As we have studied the transformations linked in computer graphics

QUESTION a) What is a color management system? Briefly explain how it works. b) What are the three major factors affecting print permanence? c) Briefly explain three ways

Important points about the illumination Model An illumination model is also termed as lighting model and sometimes considered to as shading model, that is utilized to compute

Discuss various Techniques for Character Generation

Other curves - parabola and hyperbola Conic sections such as parabola and hyperbola are used in many instances such as in motion planning along a trajectory or in modelling the

Question 1: (a) Define what you understand by the following terms: i) Pixel ii) Pixel Aspect Ratio iii) Frame rates. iv) Animation In each of the above, use diagr

Line Drawing - Points and lines Line drawing is accomplished through computing the intermediate point coordinates along the line path between two given end points. Since, scre

High Level Techniques (Motion Generalized) These are techniques utilized to explain the general motion behavior of any type of graphic object. Such techniques are algorithms o