Sub classes of orthographic projection, Computer Graphics

Sub Classes of Orthographic Projection

There are three ordinary sub-classes of Orthographic (axonometric) projections as:

1) Isometric: The direction of projection makes identical angles along with all the three principal axes.

2) Dimetric: The direction of projection makes identical angles with particularly two of the three principal axes.

3) Trimetric: The direction of projection makes angles that are not identical with all the three principal axes.

Isometric projection is the mainly frequently utilized type of axonometric projection that is a method utilized to show an object in all three dimensions in a particular view. Axonometric projection is a form of orthographic projection wherein the projectors are always perpendicular to the plane of projection. Conversely, the object itself, quite than the projectors, is at an angle to the plane of projection.

1799_Sub Classes of Orthographic Projection.png

Following figure shows a cube projected through isometric projection. The cube is angled where all of its surfaces make the similar angle along with the plane of projection. Since a result, the length of all of the edges demonstrated in the projection is somewhat shorter than the definite length of the edge on the object itself. This reduction is termed as foreshortening. All of the surfaces make the angle along with the plane of projection, because the edges foreshorten in the similar ratio. So, one scale can be utilized for the entire layout; the term isometric that literally implies the similar scale.

Posted Date: 4/4/2013 2:35:29 AM | Location : United States

Related Discussions:- Sub classes of orthographic projection, Assignment Help, Ask Question on Sub classes of orthographic projection, Get Answer, Expert's Help, Sub classes of orthographic projection Discussions

Write discussion on Sub classes of orthographic projection
Your posts are moderated
Related Questions
Suggest a method to draw an object as in figure using four Bézier curves of suitable degree Answer: Employ four quartic Bézier curves with the endpoint of one as the initial poi

2-D Viewing and Clipping - Raster Graphics and  Clipping In the previous two units of this block, we illustrated the basic elements of computer graphics, that is, the hardware

Hypertext: it is conceptually very similar as regular text: it can be stored, searched, read, or edited along with a significant difference: hypertext is text along with pointers

Q.   Give the difference between interpolation spleen and approximation spine. Also mention the geometric and parametric continuity conditions in these curves. Ans. A spleen s

How avar values generate to get realistic movement There are numerous ways of generating avar values to get realistic movement. One way is to use markers on a real person (or w

The RIA should consist of: i) A simple Graphical User Interface (GUI) constructed from a simple navigation system (comprising of around 5 key frames) making use of the Flash tim

3D Primitive and Composite Transformations Previously you have studied and implemented 2D geometric transformations for object definitions in two dimensions. These transformati

Applications of Ray Tracing Thus, you might ask, just what practical utilizes does ray tracing have: a) For vision research, simulation of real-world phenomena, b) Medica

1.   Distinguish among Scan line polygon fill and Seed fill or Flood fill algorithm? Scan Line Polygon Flood Fill Algorithms ?1. This

Architecture: One of the purposes for the development of virtual reality (that is in fact a form of computer animation) was which it was going to be very helpful to architects. He